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  2. KidDesk - Wikipedia

    en.wikipedia.org/wiki/KidDesk

    KidDesk is compatible with Microsoft Windows 95 and newer, as well as Apple System 7 and newer. KidDesk can be set to start when the computer starts up, and can only be exited through password entry. Adults choose what programs are included for the child to use, what icon represented the desk, and customize the software programs available for use.

  3. List of educational software - Wikipedia

    en.wikipedia.org/wiki/List_of_educational_software

    1.3 Children's software. 1.4 ... This is a list of educational software that is computer software whose primary purpose is ... (acquired by the Learning ...

  4. Microsoft Small Basic - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Small_Basic

    Microsoft's simplified variant of BASIC, it is designed to help students who have learnt visual programming languages such as Scratch learn text-based programming. [8] The associated IDE provides a simplified programming environment with functionality such as syntax highlighting , intelligent code completion , and in-editor documentation access ...

  5. Storybook Weaver - Wikipedia

    en.wikipedia.org/wiki/Storybook_Weaver

    Storybook Weaver is a 1990 educational game originally released on floppy disk for the Apple IIGS, aimed at children aged 6–12.An updated version, Storybook Weaver Deluxe, was released for Windows and Mac computers and featured much more content than the original.

  6. Mindstorms (book) - Wikipedia

    en.wikipedia.org/wiki/Mindstorms_(book)

    Mindstorms: Children, Computers, and Powerful Ideas is a book by computer scientist Seymour Papert, in which he argues for the benefits of teaching computer literacy in primary and secondary education. [1] It was published by Basic Books in 1980, and republished in a new edition by Basic Books in 1993.

  7. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [9] [10] Users on the site can create projects on the website using a block-like interface.

  8. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  9. Educational software - Wikipedia

    en.wikipedia.org/wiki/Educational_software

    The arrival of the personal computer, with the Altair 8800 in 1975, changed the field of software in general, with specific implications for educational software. Whereas users prior to 1975 were dependent upon university or government owned mainframe computers with timesharing, users after this shift could create and use software for computers in homes and schools, computers available for ...

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