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This is a list of video games published or developed by WildTangent, from Dell Games. [1] ... Bounce Symphony; Overball; Word Symphony; From Sandlot Games. Slyder (2002)
AlphaBounce is an action game similar to Breakout, developed by Motion Twin and published by Mad Monkey Studio [1] for Nintendo DS in 2010. The game was an adaptation of a browser game of the same name.
The game has a cute anime look, very similar to final fantasy and anime in general. The game lets you take control of a man named Takt, a young conductor who travels to the city of Einsatz, the classical music Capitol, to find his brother, Volt. Takt takes control of the symphony, known as the Fayharmonic, to help him find his brother among the ...
Bounce is a platformer mobile game series published by Nokia, revolving around the player controlling a red ball and navigating through levels.After the original Bounce, which was a 2D platformer, Nokia made a follow up named Bounce Back, and later teamed up with Rovio Entertainment who developed numerous new titles until 2010, including games set in 3D worlds.
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Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999, and was acquired by Fandom, Inc. in 2022.
In Symphony, players maneuver their ship (orange, bottom right) and shoot down attacking enemies (blue and red) as to defend their music at the top of the screen.. Upon first launch of Symphony, the user is given the opportunity to add existing music on their computer to the songs that ship with the game; by default this includes common locations such as the directory for iTunes and Windows ...
The game promised "the most immersive total-body combat experience ever" [260] and was met with overwhelmingly negative reviews from both users and reviewers and had an aggregate score of 23% on Metacritic. [261] One of the game's main criticisms was its inability to comprehend motion control and how movement is limited to the person playing ...