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  2. Stardew Valley - Wikipedia

    en.wikipedia.org/wiki/Stardew_Valley

    Stardew Valley was originally titled Sprout Valley and was created by American indie game designer Eric Barone, known professionally as ConcernedApe. [ 6 ] [ 7 ] [ 8 ] Barone graduated from the University of Washington Tacoma in 2011 with a computer science degree but was unable to get a job in the industry, instead working as an usher at the ...

  3. Chucklefish - Wikipedia

    en.wikipedia.org/wiki/Chucklefish

    Chucklefish Limited is a British video game developer and publisher based in London.Founded in 2011 by Finn Brice, the company specialises in retro-styled games.Chucklefish is best known for developing Starbound and Wargroove, as well being the former publishers of Risk of Rain and Stardew Valley.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Cross-platform 2D/3D oriented Target platform Notable games License Notes and references 4A Engine: C++: 2010 Yes 3D Windows, macOS, Linux, PlayStation 3, PlayStation 4, Xbox 360, Xbox One: Metro 2033, Metro: Last Light, Metro Exodus: Proprietary: A-Frame (VR) JavaScript: 2015 JavaScript: Yes 3D Cross-platform: MIT: Open source Entity component ...

  5. Sun Haven - Wikipedia

    en.wikipedia.org/wiki/Sun_Haven

    Sun Haven is a pixel art farm sim video game where players can farm, fish, mine and romance NPCs, similar to Stardew Valley and My Time at Sandrock. Players start off with a cutscene with Lynn, and then move on to the train. A blackout then occurs on board the train with all the lights going out.

  6. Core Keeper - Wikipedia

    en.wikipedia.org/wiki/Core_Keeper

    Core Keeper is a survival sandbox game developed by Pugstorm. The game features mechanics similar to other games in the sandbox genre such as Minecraft, Terraria and Stardew Valley, including mining, crafting, farming and exploration in a procedurally generated underground world.

  7. Eric Barone - Wikipedia

    en.wikipedia.org/wiki/Eric_Barone

    In 2020, Barone announced that he was working on several new games, with one of them set in the Stardew Valley universe. [19] On August 15, 2020, the orchestral album Symphonic Tale: The Place I Truly Belong (Music from Stardew Valley) directed by Kentaro Sato and performed by the Budapest Symphony Orchestra was released. [20]

  8. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Stardew Valley: 2016 ConcernedApe: Cave areas [50] of increasing difficulty and loot. [51] Terraria: 2011 Re-Logic: Side-scrolling rectangular 2D world. [52] The Binding of Isaac: 2011 Edmund McMillen: Bird eye view 2D levels made up of interconnected rectangular rooms with random monsters and loot. [53] Valheim: 2021 Irongate Studios

  9. Graveyard Keeper - Wikipedia

    en.wikipedia.org/wiki/Graveyard_Keeper

    Graveyard Keeper is a graveyard-keeping management simulation game inspired by Stardew Valley and based on Harvest Moon. [4] At the start of the game, the player becomes the recipient of a plot of land including a small graveyard once owned by his predecessor near a small town.