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A diagram is a partial graphic representation of a system's model. The set of diagrams need not completely cover the model and deleting a diagram does not change the model. The model may also contain documentation that drives the model elements and diagrams (such as written use cases). UML diagrams represent two different views of a system ...
Interaction Overview Diagram [1] is one of the fourteen "nominative" types of diagrams [2] of the Unified Modeling Language (UML), which can picture a control flow with nodes that can contain interaction diagrams. The interaction overview diagram is similar to the activity diagram, in that both visualize a
In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.
Initially, when n=2, and f(n-2) = 0, and f(n-1) = 1, then f(n) = 0 + 1 = 1. Consider one possible way of modeling production of the Fibonacci sequence.. In the first UML object diagram on the right, the instance in the leftmost instance specification is named v1, has IndependentVariable as its classifier, plays the NMinus2 role within the FibonacciSystem, and has a slot for the val attribute ...
Activity diagrams [1] are graphical representations of workflows of stepwise activities and actions [2] with support for choice, iteration, and concurrency. In the Unified Modeling Language, activity diagrams are intended to model both computational and organizational processes (i.e., workflows), as well as the data flows intersecting with the related activities.
UML (Unified Modeling Language) is a modeling language used by software developers. [1] UML can be used to develop diagrams and provide users (programmers) with ready-to-use, expressive modeling examples. [note 1] Some UML tools generate program language code from UML. [2] UML can be used for modeling a system independent of a platform language.
It should only contain pages that are Unified Modeling Language diagrams or lists of Unified Modeling Language diagrams, as well as subcategories containing those things (themselves set categories). Topics about Unified Modeling Language diagrams in general should be placed in relevant topic categories .
For example, Figure 1 shows a UML state diagram corresponding to the computer keyboard state machine. In UML, states are represented as rounded rectangles labeled with state names. The transitions, represented as arrows, are labeled with the triggering events followed optionally by the list of executed actions.