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  2. Book of Vile Darkness - Wikipedia

    en.wikipedia.org/wiki/Book_of_Vile_Darkness

    Book of Vile Darkness is an optional supplemental sourcebook for the 3rd edition of the role-playing game Dungeons & Dragons. The book was written by Monte Cook and published by Wizards of the Coast on October 1, 2002. Described as a "detailed look at the nature of evil," [1] it was the first Dungeons & Dragons book labelled for mature audiences.

  3. List of Dungeons & Dragons 3rd edition monsters - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Large, flightless bird. Evil and intelligent, it originates from the plane of Acheron. CJ Miozzi included the achaierai on The Escapist's list of "The Dumbest Dungeons & Dragons Monsters Ever (And How To Use Them)". [4] Allip: Undead spirit of someone driven to madness and suicide. Looks as it did in life, but with features distorted by madness.

  4. List of Dungeon Crawl Classics modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeon_Crawl...

    Curse of the Emerald Cobra: 6–8: Michael Ferguson: 2005 17: Legacy of the Savage Kings: 4–6: Harley Stroh: 2005 17.5: War of the Witch Queen: 7–9: Harley Stroh: 2005: Sequel to DCC #17 Exclusive for Dundracon 30, held February 17–20, 2006 18: Citadel of the Demon Prince: 12–13: Patrick Younts: 2005 19: The Volcano Caves: 7–9: Luke ...

  5. List of Advanced Dungeons & Dragons 2nd edition monsters ...

    en.wikipedia.org/wiki/List_of_Advanced_Dungeons...

    This is a list of Advanced Dungeons & Dragons 2nd-edition monsters, an important element of that role-playing game. [1] [2] [3] This list only includes monsters from official Advanced Dungeons & Dragons 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third-party products such as video games or unlicensed Advanced Dungeons & Dragons 2nd Edition ...

  6. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.

  7. List of Dungeons & Dragons adventures - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.

  8. Category:Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/Category:Dungeons_&_Dragons...

    This is the category of modules or adventures written for the Dungeons & Dragons role-playing game.. This main category contains general adventures, while the subcategories contain adventures written for a specific campaign setting, such as Eberron, the Forgotten Realms, or Greyhawk.

  9. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    In the Dungeons & Dragons game, magic is a force of nature and a part of the world. Since the publication of Advanced Dungeons & Dragons (1977), magic has typically been divided into two main types: arcane, which comes from the world and universe around the caster, and divine, which is inspired from above (or below): the realms of gods and demons.