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[4] [3] [2] This game was designed to help both novices and professionals improve their bowling skills by playing against the AI computer models. [4] Players can create and customize their own bowlers and balls by features such as appearance, strike ball, and spare ball using an extensive "Create-A-Bowler" feature in the options menu.
Pages in category "Bowling video games" The following 45 pages are in this category, out of 45 total. This list may not reflect recent changes. 0–9.
HyperBowl was originally developed by Sony Development along with other games introduced in the Sony Metreon in June 1999. It featured a tall projection screen for the display and a real bowling ball as a trackball-style controller. The attraction version has since been installed in venues such as Jillian's, [1] GameWorks and Dave & Buster's.
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The game received "average" reviews according to the review aggregation website Metacritic. [1] In Japan, where the Move edition was ported for release as Free!Free! Bowling on December 9, 2010, [citation needed] Famitsu gave it a score of one six, two sevens, and one five for a total of 25 out of 40.
PBA Bowling has available play modes of singles, teams, and tournament/league. [4] Players customize their own bowlers, selecting characters, naming them and selecting their clothes. [ 5 ] Players interact with the game using four windows: the scorecard, a view to set the spin and power on the ball, a view for aiming the shot, and a display of ...
Super Elf Bowling (Elf Bowling 4) was a 3-dimensional upgrade of the original with more complicated ball control and a wider variety of backgrounds, elf antics and elf jokes. One could also play as a variety of characters, including Santa, Dingle, and Mrs. Kringle. Elf Bowling - Bocce Style (Elf Bowling 5) used the elves as bocce balls.
These are the following game modes: Exhibition; Skins; Tournament; Career; Practice; Cosmic; There are different lane conditions and different balls that react differently (the actual bowling balls, however, were all reactive, though several balls in the game are depicted as straight balls) as well as a physics engine that simulates real-life bowling physics.
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