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This is a sortable list of games for the ZX Spectrum home computer. There are currently 1978 games in this incomplete list.. According to the 90th issue of GamesMaster, the ten best games released were (in descending order) Head Over Heels, Jet Set Willy, Skool Daze, Renegade, R-Type, Knight Lore, Dizzy, The Hobbit, The Way of the Exploding Fist, and Match Day II.
This is a non-diffusing subcategory of Category:ZX Spectrum games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent. Video games released on the ZX Spectrum without being ported to or from other video game platforms.
The ZX Spectrum's software library was very diverse. While the majority of the software produced for the system was video games, others included programming language implementations, Sinclair BASIC extensions, databases, word processors, spread sheets, drawing and painting tools, and 3D modelling tools.
A-Jax (video game) A.M.C.: Astro Marine Corps; Aaargh! La Abadía del Crimen; Abracadabra (video game) Academy (video game) Ace (video game) Ace 2 (video game) Ace of Aces (video game) Acrojet; Action Biker; Action Fighter; Action Force (video game) The Addams Family (video game) Adidas Championship Football; Advanced Dungeons & Dragons: Heroes ...
Some ZX Spectrum games hold a number of industry-firsts and Guinness World Records. These include Ant Attack, the first home computer game to use isometric graphics, [192] Turbo Esprit, the first open world driving game, [193] and Redhawk, which featured the first superhero created specifically for a video game. [194]
Sweevo's World is an isometric 3D arcade adventure game released by Gargoyle Games in 1986 for the ZX Spectrum and Amstrad CPC. An enhanced version for the Spectrum 128K was also released, titled Sweevo's Whirled. The game was followed by a sequel, Hydrofool. The game was partially inspired by the Laurel and Hardy films, with Sweevo modelled on ...
Where Time Stood Still is an isometric action-adventure game released by Ocean in 1988 for the Sinclair Spectrum 128K, MS-DOS and Atari ST.The game was ported by fans to Amiga in July 2014, and on Amiga CD32 in December 2014 and was converted from the Atari ST version with enhancements that were not present in other iterations. [1]
Rainbird commissioned Realtime Games to produce 8-bit versions for the Amstrad CPC, Amstrad PCW, and ZX Spectrum (128K, with a cut-down 48K version without sampled speech or special missions), and for the IBM PC compatible with CGA. Solid Images were commissioned to produce versions for the Commodore 64 and Apple IIGS.