Search results
Results from the WOW.Com Content Network
The Magic Item Compendium was written by Andy Collins with Eytan Bernstein, Frank Brunner, Owen K.C. Stephens, and John Snead, and was released March 2007.Cover art was by Francis Tsai, with interior art by Steven Belledin, Ed Cox, Carl Critchlow, Eric Deschamps, Steve Ellis, Wayne England, Matt Faulkner, Emily Fiegenschuh, Randy Gallegos, David Griffith, Brian Hagan, Ralph Horsley, Heather ...
A magical potion, the fictional version of an aphrodisiac, that causes attraction of a person of the other sex and is a rare mention of love in the game. [48] Portable hole In the game, a portable hole is a circle of cloth made from phase spider webs, strands of ether and beams of starlight. When deployed, it creates an extradimensional space ...
Statistics and descriptions for a large variety of pregenerated non-player characters. 64: 0-7869-1852-7: Deities and Demigods: Rich Redman, Skip Williams, James Wyatt: February 1, 2002: Descriptions and game statistics of gods and legendary creatures from various sources in mythology and fiction. 224: 0-7869-2654-6: Monster Manual II
The original D&D was published as a box set in 1974 and features only a handful of the elements for which the game is known today: just three character classes (fighting-man, magic-user, and cleric); four races (human, dwarf, elf, and hobbit); only a few monsters; only three alignments (lawful, neutral, and chaotic).
Most games divide their statistics into several categories. The set of categories actually used in a game system, as well as the precise statistics within each category, vary greatly. The most often used types of statistic include: Attributes describe to what extent a character possesses natural, in-born characteristics common to all characters.
Soft statistics are those statistics which are generally cognitive in nature, and are often used to represent nonphysical characteristics of a character. Alternatively, instead of being mental statistics, they may also represent certain nonphysical effects on a character, as with attributes such as Luck , seen below.
A guide for game masters about the Forgotten Realms setting. Provides background information on the lands of Faerûn, a detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play NPCs, and a full-colour poster map of Faerûn. 288: 978-0-7869-4924-3: Forgotten Realms Player's Guide
This module had an orange-covered preliminary version which was taken off the market shortly after its publication. This rare original version can be downloaded here: Official download. The module was reworked and released with a green cover. B4 9049: The Lost City: 1–3: Tom Moldvay: 1982: Ranked 28th greatest adventure of all time [1] B5 9078