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  2. Explorer's Guide to Wildemount - Wikipedia

    en.wikipedia.org/wiki/Explorer's_Guide_to_Wildemount

    Meehan opined that the wide range of detailed information included in the sourcebook, from player options to adventures, made her "feel that Explorer's Guide to Wildemount is the most worthwhile Dungeons & Dragons 5E sourcebook Wizards of the Coast has released since the original Player's Handbook". [33]

  3. D&D Beyond - Wikipedia

    en.wikipedia.org/wiki/D&D_Beyond

    D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...

  4. Xanathar's Guide to Everything - Wikipedia

    en.wikipedia.org/wiki/Xanathar's_Guide_to_Everything

    Viktor Coble listed Xanthar's Guide To Everything as #8 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "unlike a lot of the other books in 5e, it is a lot more versatile. Not only does it have the feeling of a campaign plot hook, but it also offers a lot of new subclasses, spells, and tools for new ways to play and ...

  5. Critical Role: Tal'Dorei Campaign Setting - Wikipedia

    en.wikipedia.org/wiki/Critical_Role:_Tal'Dorei...

    Fans of Critical Role will recognize this book as a testament to Mercer's talent as Dungeon Master. Players can look at the famed Vestiges of Divergence or villains such as the cultists of Vecna from the lens of Mercer as a DM. Moreover, the book also serves as a great deep-dive into the homebrew Tal'Dorei setting as a 5e-compatible setting". [44]

  6. Eberron: Rising from the Last War - Wikipedia

    en.wikipedia.org/wiki/Eberron:_Rising_From_The...

    Eberron: Rising from the Last War is a sourcebook that details the Eberron campaign setting for the 5th edition of the Dungeons & Dragons fantasy role-playing game. Jeremy Crawford, co-lead designer of the book, said the book "is the size of one of the core rule books of the game, it is jam packed".

  7. Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons

    Skills and feats were introduced into the core rules to encourage further customization of characters. [104] The new rules standardized the mechanics of action resolution and combat. [105] In 2003, Dungeons & Dragons v.3.5 was released as a revision of the 3rd Edition rules. This release incorporated hundreds of rule changes, mostly minor, and ...

  8. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  9. Mordenkainen's Tome of Foes - Wikipedia

    en.wikipedia.org/wiki/Mordenkainen's_Tome_of_Foes

    Bleeding Cool gave a positive review, appreciating the addition of sub-races to Tieflings and details on conflict within Elf and Gith society, also allowing Gith PCs to become a viable option. [14] Rpg.net gave a rating of 83% with a positive response to the tone captured in the book and the planar background and resources which it gives to DMs ...