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A multimodal interface provides several distinct tools for input and output of data. Multimodal human-computer interaction involves natural communication with virtual and physical environments. It facilitates free and natural communication between users and automated systems, allowing flexible input (speech, handwriting, gestures) and output ...
The Multimodal Architecture and Interfaces specification is based on the MVC design pattern, that proposes to organize the user interface structure in three parts: the Model, the View and the Controller. [3] This design pattern is also shown by the Data-Flow-Presentation architecture from the Voice Browser Working Group. [4]
In the context of human–computer interaction, a modality is the classification of a single independent channel of input/output between a computer and a human. Such channels may differ based on sensory nature (e.g., visual vs. auditory), [1] or other significant differences in processing (e.g., text vs. image). [2]
Perhaps the first substantive example of a two-modal logic is Arthur Prior's tense logic, with two modalities, F and P, corresponding to "sometime in the future" and "sometime in the past". A logic [1] with infinitely many modalities is dynamic logic, introduced by Vaughan Pratt in 1976 and having a separate modal operator for every regular ...
Model–view–controller (MVC) is a software design pattern [1] commonly used for developing user interfaces that divides the related program logic into three interconnected elements. These elements are: the model, the internal representations of information; the view, the interface that presents information to and accepts it from the user
Multimodal learning, machine learning methods using multiple input modalities; Multimodal transport, a contract for delivery involving the use of multiple modes of goods transport; Multimodality, the use of several modes (media) in a single artifact; Multimodal logic modal logic that has more than one primitive modal operator
Having real-world metaphors for objects and actions can make it easier for a user to learn and use an interface (some might say that the interface is more natural or intuitive), and rapid, incremental feedback allows a user to make fewer errors and complete tasks in less time, because they can see the results of an action before completing the ...
Multimodality can be used particularly for meaning construction, for example in institutional theory, multimodal compositions can enhance the perceived validity of particular narratives. [76] Multimodal methods may also be used to deinstitutionalize unsustainable parts of an institution in order to sustain the institution. [ 77 ]