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  2. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    This can include recording in-game actions as a film, as well as attempting to reproduce real-life areas inside a game with no regard for game play value. This has led to the rise of artistic video game modification, as well as machinima and the demoscene. Popular games can have tens of thousands of mods created for them. [5]

  3. Category:Video game modding - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_modding

    Video game modification tools (1 C, 4 P) V. Video game mods (8 C, 34 P) Pages in category "Video game modding" The following 17 pages are in this category, out of 17 ...

  4. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    The video game designer is like the director of a film; the designer is the visionary of the game and controls the artistic and technical elements of the game in fulfillment of their vision. [2] However, with complex games, such as MMORPGs or a big budget action or sports title, designers may number in the dozens.

  5. Video game writing - Wikipedia

    en.wikipedia.org/wiki/Video_game_writing

    Video game writing is the art and craft of writing scripts and narratives for video games.Similar to screenwriting, it is typically a freelance profession. [1] It includes many differences from writing for film, due to the non-linear and interactive nature of most video games, and the necessity to work closely with video game designers and voice actors.

  6. Game testing - Wikipedia

    en.wikipedia.org/wiki/Game_testing

    Game testers are observant individuals and can spot minor defects in the game build. A common misconception is that all game testers enjoy alpha or beta version of the game and report occasionally found bugs. [5] In contrast, game testing is highly focused on finding bugs using established and often tedious methodologies before alpha version.

  7. Torrance Tests of Creative Thinking - Wikipedia

    en.wikipedia.org/wiki/Torrance_Tests_of_Creative...

    In 1976, Arasteh and Arasteh [1] wrote that the most systematic assessment of creativity in elementary school children has been conducted by Torrance and his associates (1960a, 1960b, 1960c, 1961, 1962, 1962a, 1963a, and 1964) with the Minnesota Tests of Creative Thinking, which was later renamed the Torrance Tests of Creative Thinking, with several thousands of schoolchildren.

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  9. Wikipedia:Writing articles on video game genres - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Writing_articles...

    This essay documents one editor's experience in writing articles on video game genres. The biggest challenge in writing such articles is research. There are lots of reviews, previews, and features on individual games, but reliable facts about a genre are harder to find.