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  2. Planning poker - Wikipedia

    en.wikipedia.org/wiki/Planning_poker

    Agile software development methods recommend the use of Planning Poker for estimating the size of user stories and developing release and iteration plans. [ 1 ] The method was first defined and named by James Grenning in 2002 [ 2 ] and later popularized by Mike Cohn in the book Agile Estimating and Planning , [ 3 ] whose company trade marked ...

  3. Software development effort estimation - Wikipedia

    en.wikipedia.org/wiki/Software_development...

    The estimation approaches based on functionality-based size measures, e.g., function points, is also based on research conducted in the 1970s and 1980s, but are re-calibrated with modified size measures and different counting approaches, such as the use case points [11] or object points and COSMIC Function Points in the 1990s.

  4. Burndown chart - Wikipedia

    en.wikipedia.org/wiki/Burndown_chart

    The time or story point estimates for the work remaining will be represented by this axis. [3] Project start point This is the farthest point to the left of the chart and occurs at day 0 of the project/iteration. Project end point This is the point that is farthest to the right of the chart and occurs on the predicted last day of the project ...

  5. Use case points - Wikipedia

    en.wikipedia.org/wiki/Use_Case_Points

    For the Online Shopping System, the total estimated size to develop the software is 125.06 Use Case Points. Now that the size of the project is known, the total effort for the project can be estimated. For the Online Shopping System example, 28 man hours per use case point will be used. Estimated Effort = UCP x Hours/UCP

  6. INVEST (mnemonic) - Wikipedia

    en.wikipedia.org/wiki/INVEST_(mnemonic)

    The INVEST mnemonic for Agile software development projects was created by Bill Wake [1] as a reminder of the characteristics of a good quality Product Backlog Item (commonly written in user story format, but not required to be) or PBI for short. Such PBIs may be used in a Scrum backlog, Kanban board or XP project.

  7. Extreme programming practices - Wikipedia

    en.wikipedia.org/wiki/Extreme_Programming_Practices

    Write a Story: Business has come with a problem; during a meeting, development will try to define this problem and get requirements. Based on the business problem, a story has to be written. This is done by business, where they point out what they want a part of the system to do.

  8. COCOMO - Wikipedia

    en.wikipedia.org/wiki/COCOMO

    The Development time D and also the most effective number of Persons P calculation uses E in the same way as in the Basic COCOMO: D = 2.5 E c i ⁠ = / ⁠ Note that in addition to the EAF, the parameter a i is different in Intermediate COCOMO from the Basic model:

  9. Cockburn Scale - Wikipedia

    en.wikipedia.org/wiki/Cockburn_Scale

    The Cockburn Scale, also known as the Project Classification Scale, is a method of describing how much formal process a software project requires. The scale was described in Alistair Cockburn's book Agile Software Development.