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  2. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    C# has and allows pointers to selected types (some primitives, enums, strings, pointers, and even arrays and structs if they contain only types that can be pointed [14]) in unsafe context: methods and codeblock marked unsafe. These are syntactically the same as pointers in C and C++. However, runtime-checking is disabled inside unsafe blocks.

  3. Doubly linked list - Wikipedia

    en.wikipedia.org/wiki/Doubly_linked_list

    The first and last nodes of a doubly linked list for all practical applications are immediately accessible (i.e., accessible without traversal, and usually called head and tail) and therefore allow traversal of the list from the beginning or end of the list, respectively: e.g., traversing the list from beginning to end, or from end to beginning, in a search of the list for a node with specific ...

  4. List (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/List_(abstract_data_type)

    Lists are typically implemented either as linked lists (either singly or doubly linked) or as arrays, usually variable length or dynamic arrays.. The standard way of implementing lists, originating with the programming language Lisp, is to have each element of the list contain both its value and a pointer indicating the location of the next element in the list.

  5. Linked list - Wikipedia

    en.wikipedia.org/wiki/Linked_list

    Algorithms for searching or otherwise operating on these have to take precautions to avoid accidentally entering an endless loop. One well-known method is to have a second pointer walking the list at half or double the speed, and if both pointers meet at the same node, a cycle has been found.

  6. Non-blocking linked list - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_linked_list

    Given a node n that is not yet part of the list, and a pointer p to a node in the list (perhaps the head), insert n after p. Given a pointer p, delete p.next from the list. Both operations must support concurrent use: two or more threads of execution must be able to perform insertions and deletions without interfering with each other's work ...

  7. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    A pointer a pointing to the memory address associated with a variable b, i.e., a contains the memory address 1008 of the variable b.In this diagram, the computing architecture uses the same address space and data primitive for both pointers and non-pointers; this need not be the case.

  8. Pointer jumping - Wikipedia

    en.wikipedia.org/wiki/Pointer_jumping

    Pointer jumping or path doubling is a design technique for parallel algorithms that operate on pointer structures, such as linked lists and directed graphs. Pointer jumping allows an algorithm to follow paths with a time complexity that is logarithmic with respect to the length of the longest path.

  9. Increment and decrement operators - Wikipedia

    en.wikipedia.org/wiki/Increment_and_decrement...

    Several other languages use inc(x) and dec(x) functions. The increment operator increases, and the decrement operator decreases, the value of its operand by 1. The operand must have an arithmetic or pointer data type, and must refer to a modifiable data object. Pointers values are increased (or decreased) by an amount that makes them point to ...