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  2. Object pool pattern - Wikipedia

    en.wikipedia.org/wiki/Object_pool_pattern

    If this number is reached and a new item is requested, an exception may be thrown, or the thread will be blocked until an object is released back into the pool. The object pool design pattern is used in several places in the standard classes of the .NET Framework. One example is the .NET Framework Data Provider for SQL Server.

  3. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".

  4. Module pattern - Wikipedia

    en.wikipedia.org/wiki/Module_pattern

    An object that applies this pattern can provide the equivalent of a namespace, providing the initialization and finalization process of a static class or a class with static members with cleaner, more concise syntax and semantics. It supports specific cases where a class or object can be considered structured, procedural data.

  5. Web storage - Wikipedia

    en.wikipedia.org/wiki/Web_storage

    Web storage offers two different storage areas—local storage and session storage—which differ in scope and lifetime. Data placed in local storage is per origin—the combination of protocol, host name, and port number as defined in the same-origin policy. The data is available to all scripts loaded from pages from the same origin that ...

  6. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A class diagram exemplifying the singleton pattern.. In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance.

  7. Thread-local storage - Wikipedia

    en.wikipedia.org/wiki/Thread-local_storage

    In computer programming, thread-local storage (TLS) is a memory management method that uses static or global memory local to a thread. The concept allows storage of data that appears to be global in a system with separate threads. Many systems impose restrictions on the size of the thread-local memory block, in fact often rather tight limits.

  8. Decorator pattern - Wikipedia

    en.wikipedia.org/wiki/Decorator_pattern

    Decorator UML class diagram. The decorator pattern can be used to extend (decorate) the functionality of a certain object statically, or in some cases at run-time, independently of other instances of the same class, provided some groundwork is done at design time.

  9. Immutable object - Wikipedia

    en.wikipedia.org/wiki/Immutable_object

    In object-oriented (OO) and functional programming, an immutable object (unchangeable [1] object) is an object whose state cannot be modified after it is created. [2] This is in contrast to a mutable object (changeable object), which can be modified after it is created. [3]