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Yakuza 0 [b] is a 2015 action-adventure game developed by Ryu Ga Gotoku Studio and published by Sega. It is the sixth main entry in the Yakuza series and a prequel to the original game. It was released for PlayStation 3 and PlayStation 4 in Japan in March 2015, [2] [3] and in North America and Europe for PlayStation 4 in January 2017. [4]
Yakuza – retroactively called Yakuza 1 by fans – was the first game in the series to be released, and prior to the release of Yakuza 0, was the earliest point in the story’s timeline.
Yakuza 0, being a prequel, made it an easy jumping-in point for new fans as well as the expertise of recently merged Atlus USA, were factors in its success. This also led to the previous games getting remasters and remakes in the form of the two remakes Yakuza Kiwami and Yakuza Kiwami 2 and remasters of Yakuza 3, Yakuza 4 and Yakuza 5.
Yakuza Kiwami 2, a remake of Yakuza 2, was released for the PlayStation 4 on December 7, 2017, in Japan, and in North America and Europe on August 28, 2018. The game runs on the Dragon Engine, which was previously used in Yakuza 6: The Song of Life .
Masayoshi Yokoyama (横山 昌義 Yokoyama Masayoshi, born June 30, 1976) is a Japanese game producer, director and writer for Sega, most specifically Ryu Ga Gotoku Studio, a studio within Sega Development Div. 1, where he's been the head of the division and studio since 2021.
The spin-off also incorporates allusions to other Like a Dragon Games, such as Yakuza and Yakuza 5. Like a Dragon Gaiden was released for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on November 9, 2023 and received generally positive reviews from critics.
Kamurochō appears in adaptation works of the Yakuza franchise outside of the video game series. For the Japanese and Asian market releases of the original game in 2005, Sega created a pre-order campaign limited bonus item called Kamutai Magazine, a full-color magazine which was a travel guide to various locations within the district. [9]
Yakuza takes place in an open world and makes use of role-playing elements. The player gains experience from combat which is used to improve Kiryu's fighting capabilities. In order to finance the game's expensive production, Sega contracted a tie-in campaign with famous Japanese companies. A sequel, Yakuza 2 was released in