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Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.
In personal computer games, a spawn installation is an installed copy of a game that may only be used to play in multiplayer mode, or otherwise limits the amount of single-player content accessible to the user. Additionally, some spawn implementations only allow the user to join games hosted by the installer's cd-key.
The game uses text symbols for graphics, unless modified. For example, a dwarf is a colored, bearded smiley-like character and various other letters represent animals.. Here, dwarves and livestock can be seen around their wagon of supplies just after em