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Insaniquarium is a virtual pets simulator with a blend of elements from action, strategy, and puzzle video games. [3] [4] In the game, the player must manage a tank of guppies and other aquatic creatures, and each stage begins with two guppies in the tank. Guppies and other fish drop coins, which can be collected by the player and used to ...
Petz is a series of single-player video games dating back to 1995, in which the player can adopt, raise, care for and breed their own virtual pets.Developed by PF.Magic, original Petz (Dogz and Catz) has sold over 1.5 million copies worldwide. [3]
A pet simulator (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game.
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, [1] either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. World of Warcraft, Call of Duty, DayZ).
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Petz: Dogz 2 and Petz: Catz 2 on DS is a virtual pet game in some ways, but unlike the other platform versions, these versions are quite different. They are released in the US under those titles, whereas they're called Dogz 2 and Catz 2 in the UK. In the dog version, the player can choose one of 11 breeds per game, but cannot give the pet an ...
A virtual pet (also known as a digital pet, artificial pet, [1] or pet-raising simulation) is a type of artificial human companion. They are usually kept for companionship or enjoyment, or as an alternative to a real pet. Digital pets have no concrete physical form other than the hardware they run on.
The focus of a god game tends to be control over the lives of people, anywhere from micromanaging a family to overseeing the rise of a civilization. Pet-raising simulations, or digital pets, focus more on the relationship between the player and one or few life forms. They are often more limited in scope than other biological simulations.