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  2. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    A guide for game masters about the Forgotten Realms setting. Provides background information on the lands of Faerûn, a detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play NPCs, and a full-colour poster map of Faerûn. 288: 978-0-7869-4924-3: Forgotten Realms Player's Guide

  3. Trail Map (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Trail_Map_(Dungeons_&_Dragons)

    The TSR staff produced five Trail Map releases, each one published in 1989 as a very large color map (nearly 3' x 5') in an outer folder. [1]: 114, 147 TM1 The Western Countries Trail Map detailed the travel routes found in the Western countries of the world of the Dungeons & Dragons series of Gazetteers, while TM2 The Eastern Countries Trail Map details the travel routes found in the Eastern ...

  4. Corinth Town Hall and Corinthian Lodge No. 59, I.O.O.F.

    en.wikipedia.org/wiki/Corinth_Town_Hall_and...

    The former Corinth Town Hall and IOOF lodge is located on the east side of Main Street (Maine State Route 15) in the center of East Corinth village, just south of its junction with Exeter Road (Maine State Routes 11 and 43). It is a large 2-1/2 story wood frame structure, with a gabled roof topped by a small open square cupola.

  5. Forgotten Realms Campaign Setting - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms_Campaign...

    The 1987 Forgotten Realms Campaign Set was sold as a box set containing two 96-page books, four maps, and two clear plastic overlays marked with hex grids. [1] The maps were four full-color, 34" x 22" maps, two of which combine to form a large-scale (1" = 90 miles) map of the western half of the vast Realms continent, while the other two provide a more detailed (1" = 30 miles) map of the ...

  6. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.

  7. List of Eberron modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Eberron_modules...

    This adventure involves finding an ancient goblin artifact. It is a 4th Edition Dungeons & Dragons adventure placed within the Eberron Setting. [5] 2–5: 978-0-7869-5017-1: Dolurrh's Dawn ― February 2012: Received as a reward for a charitable donation to the Reach Out And Read organization. [6] [citation needed] – Khyber's Harvest ― June ...

  8. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...

  9. Journeys through the Radiant Citadel - Wikipedia

    en.wikipedia.org/wiki/Journeys_through_the...

    Journeys through the Radiant Citadel is an adventure anthology for the 5th edition of the Dungeons & Dragons fantasy role-playing game. Each adventure was created by an author of color. Additionally, this book introduces a new location within the Ethereal Plane which acts as a hub city for the various adventures. [2]