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The live streaming of video games is an activity where people broadcast themselves playing games to a live audience online. [1] The practice became popular in the mid-2010s on the US-based site Twitch, before growing to YouTube, Facebook, China-based sites Huya Live, DouYu, and Bilibili, and other services.
In 2017, Twitch remained the leading live-streaming video service for video games in the US, and had an advantage over YouTube Gaming, which shut down its standalone app in May 2019. [13] [14] [15] As of February 2020, it had three million broadcasters monthly and 15 million active users daily, with 1.4 million average concurrent users.
Livestreaming, live-streaming, or live streaming is the streaming of video or audio in real time or near real time. While often referred to simply as streaming, the real-time nature of livestreaming differentiates it from other non-live broadcast forms of streamed media such as video-on-demand, vlogs and video-sharing platforms such as YouTube ...
This includes services used for one platform and separate services made for just a series of games. ... Cloud gaming services (9 P) G. ... Video game streaming ...
These digital events are streamed live on platforms such as YouTube and Twitch, allowing viewers worldwide to watch them simultaneously. Sony also occasionally holds the PlayStation Showcase format, in which they announce new first-party titles produced by their internal PlayStation Studios.
This is a list of the top 100 content platform services by monthly active users ... Type MAU Year Ref YouTube: video 2,680,000,000 2023 [1] Tencent Video: video ...
Cloud gaming, sometimes called gaming on demand or game streaming, is a type of online gaming that runs video games on remote servers and streams the game's output (video, sound, etc) directly to a user's device, or more colloquially, playing a game remotely from a cloud. It contrasts with traditional means of gaming, wherein a game is run ...
Stadia was a cloud gaming service, [1] in which it requires an Internet connection and a device running either Chromium or a dedicated application. [2] Stadia elaborated upon YouTube's capacity to stream media to the user, as game streaming was seen as an extension of watching video game live streams, according to Google's Phil Harrison; the name "Stadia", the Latin plural of "stadium", was ...
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