Search results
Results from the WOW.Com Content Network
This is a list of video game franchises, organized alphabetically. All entries include multiple video games, not counting ports or altered re-releases. All entries include multiple video games, not counting ports or altered re-releases.
Brain Age, also known as Dr. Kawashima's Brain Training, is a series of video games developed and published by Nintendo, based on the work of Ryuta Kawashima. Devil May Cry: August 23, 2001: 33 million [157] Devil May Cry is a hack-and-slash action-adventure video game series developed and published by Capcom and created by Hideki Kamiya. Horizon
Pain (stylized as PAIN) is an action video game developed by Idol Minds and published by Sony Computer Entertainment for the PlayStation 3.It was released as a downloadable title available from the PlayStation Store and was released in North America on November 29, 2007 and in the PAL region on March 20, 2008 and became the most popular downloadable game on the PlayStation Store. [1]
Love (stylized as LOVE) is a platform game developed and published by American indie developer Fred Wood. It was originally released in May 2008, [1] exclusively to the game's website, [2] but was later released as an enhanced version entitled Love+ on February 7, 2014 to Early Access, [3] with its final release being on February 14, 2014. [4]
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
Ad-Free AOL Mail offers you the AOL webmail experience minus paid ads, allowing you to focus on your inbox without distractions, for just $4.99 per month. Get Ad-Free AOL Mail Get a more ...
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
The New York Times has used video games as part of its journalistic efforts, among the first publications to do so, [13] contributing to an increase in Internet traffic; [14] In the late 1990s and early 2000s, The New York Times began offering its newspaper online, and along with it the crossword puzzles, allowing readers to solve puzzles on their computers.