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360: Three Sixty is a 1999 futuristic racing game for the PlayStation console, released in Europe, and was developed by Smart Dog and published by Cryo Interactive.The game is set in a world submerged beneath water, where hover ships are used for racing and the players use lethal weapons to take down their opponents.
On June 23, 2008, Shellshock 2: Blood Trails was refused classification by the Australian Classification Board, because of violence which was deemed too strong to be accommodated within the MA 15+ classification which was the highest rating video games could be given at the time. The game's distributor decided not to appeal the ban.
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This is a list of cancelled Xbox 360 video games. The Xbox 360 is a video game console released by Microsoft in 2005. It was their second console, following the original Xbox's 2001 release. The platform was a success, and went on to being the best selling Western-developed console to date, with rich software support from third party game ...
Namco Museum Virtual Arcade is a compilation of video games published by Namco and its successor, Namco Bandai Games. The collection contains 34 games that encompass a variety of genres, including maze chasers, shoot 'em ups, and platformers. [1] It is divided into two sets of games that can be selected in the in-game menu.
This is a list of Xbox 360 games (A-L) that were released via retail disc, digital download or as part of the Xbox Live Arcade program. [note 1] There are 2160 games on both parts of this list. [note 2
The Xbox 360 and the PlayStation 3 editions were both packed in a tin case with a holographic cover motif. [32] On December 6, 2007, Midway released a downloadable map pack for the PlayStation 3 and Xbox 360 video game systems. The map pack featured 10 additional multiplayer maps, as well as 21 all-new multiplayer character skins.
The lead designer of the game was Matt Cavanagh who described the title as "a racing game with guns". At first the game was literally a shooting gallery with limited AI. After 6 months of development a new prototype was created with an emphasis on scoring rather than narrative. The gameplay was designed before any setting and back story was ...