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In computer science, an associative array, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection. In mathematical terms, an associative array is a function with finite domain. [1] It supports 'lookup', 'remove', and 'insert ...
The user can search for elements in an associative array, and delete elements from the array. The following shows how multi-dimensional associative arrays can be simulated in standard AWK using concatenation and the built-in string-separator variable SUBSEP:
The cross product operation is an example of a vector rank function because it operates on vectors, not scalars. Matrix multiplication is an example of a 2-rank function, because it operates on 2-dimensional objects (matrices). Collapse operators reduce the dimensionality of an input data array by one or more dimensions. For example, summing ...
In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.
A small phone book as a hash table. In computer science, a hash table is a data structure that implements an associative array, also called a dictionary or simply map; an associative array is an abstract data type that maps keys to values. [2]
In mathematics, a pairing function is a process to uniquely encode two natural numbers into a single natural number. Any pairing function can be used in set theory to prove that integers and rational numbers have the same cardinality as natural numbers. [1]
Raising and lowering is then done in coordinates. Given a vector with components , we can contract with the metric to obtain a covector: = and this is what we mean by lowering the index. Conversely, contracting a covector with the inverse metric gives a vector:
Recognizing this, the developers made huge improvements in the documentation for the 1.8 release, including new tutorials, an API browser, filling in the missing pieces, and updating most examples to AMD style. [15] [16] A number of books have been written about Dojo, but all based upon Dojo 1.3 or earlier, now several years out of date.