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  2. Bump mapping - Wikipedia

    en.wikipedia.org/wiki/Bump_mapping

    The modified surface normal is then used for lighting calculations (using, for example, the Phong reflection model) giving the appearance of detail instead of a smooth surface. Bump mapping is much faster and consumes fewer resources for the same level of detail compared to displacement mapping because the geometry remains unchanged.

  3. Wavefront .obj file - Wikipedia

    en.wikipedia.org/wiki/Wavefront_.obj_file

    An OBJ file may contain vertex data, free-form curve/surface attributes, elements, free-form curve/surface body statements, connectivity between free-form surfaces, grouping and display/render attribute information. The most common elements are geometric vertices, texture coordinates, vertex normals and polygonal faces:

  4. Surface wave inversion - Wikipedia

    en.wikipedia.org/wiki/Surface_wave_inversion

    Surface-wave inversion is the method by which elastic properties, density, and thickness of layers in the subsurface are obtained through analysis of surface-wave dispersion. [2] The entire inversion process requires the gathering of seismic data, the creation of dispersion curves, and finally the inference of subsurface properties.

  5. Surface wave - Wikipedia

    en.wikipedia.org/wiki/Surface_wave

    Surface waves span a wide frequency range, and the period of waves that are most damaging is usually 10 seconds or longer. Surface waves can travel around the globe many times from the largest earthquakes. Surface waves are caused when P waves and S waves come to the surface. Examples are the waves at the surface of water and air (ocean surface ...

  6. Kelvin wave - Wikipedia

    en.wikipedia.org/wiki/Kelvin_wave

    These waves are called coastal Kelvin waves. Using the assumption that the cross-shore velocity v is zero at the coast, v = 0, one may solve a frequency relation for the phase speed of coastal Kelvin waves, which are among the class of waves called boundary waves, edge waves, trapped waves, or surface waves (similar to the Lamb waves). [3]

  7. LightWave 3D - Wikipedia

    en.wikipedia.org/wiki/LightWave_3D

    LightWave 3D has been available as a standalone application since 1994, and version 9.3 runs on both Mac OS X and Windows platforms. Starting with the release of version 9.3, the Mac OS X version has been updated to be a Universal Binary. The last known standalone revision for the Amiga was LightWave 5.0, released in 1995.

  8. Surface-wave magnitude - Wikipedia

    en.wikipedia.org/wiki/Surface-wave_magnitude

    The formula to calculate surface wave magnitude is: [3] = ⁡ + (), where A is the maximum particle displacement in surface waves (vector sum of the two horizontal displacements) in μm, T is the corresponding period in s (usually 20 ± 2 seconds), Δ is the epicentral distance in °, and

  9. Miles-Phillips mechanism - Wikipedia

    en.wikipedia.org/wiki/Miles-Phillips_mechanism

    The Miles-Phillips mechanism is a physical interpretation of these wind-generated surface waves. Both mechanisms are applied to gravity-capillary waves and have in common that waves are generated by a resonance phenomenon. The Miles mechanism is based on the hypothesis that waves arise as an instability of the sea-atmosphere system. [1]