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Gashapon (ガシャポン), also called gachapon (ガチャポン), is a kind of vending machine-dispensed capsule toy manufactured and sold by Bandai. It originated in the 1960s [ 1 ] and is popular in Japan.
Bandai Namco Holdings Inc. [a] (commonly known as Bandai Namco [b] and formerly Namco Bandai until 2015, also known as Bandai Namco Group, [4]) is a Japanese mass media and entertainment conglomerate founded in 2005 by the merger of Namco and Bandai. The company specializes in toys, video games, arcades, anime, restaurants, and amusement parks. [5]
Bandai is a wholly owned subsidiary of Bandai Namco Holdings and heads its parent's Toy and Hobby Content Strategic Business Unit (CSBU). Bandai is among the largest and most profitable toy companies worldwide, alongside Hasbro and Mattel. The company focuses on creating unique and innovative products for its consumers, and to bend established ...
Gacha games are video games that implement the gashapon mechanic. Gashapon is a type of a Japanese vending machine in which people insert a coin to acquire a random toy capsule. In gacha games, players pay virtual currency (bought with real money or acquired in-game) to acquire random game characters or pieces of equipment of varying rarity and ...
A guidebook titled Kinnikuman II Sei: Chōjin Taizen [Jp 10] was released on July 19, 2002. [46] All Chōjin Dai-Shingeki [Jp 11], an Ultimate Muscle: The Kinnikuman Legacy spin-off, was serialized in V Jump from May 21, 2001, to March 20, 2007, [a] and its four tankōbon were published from August 2, 2002, to August 3, 2007.
Bandai Namco is best known for its video game franchises; Pac-Man is its highest-grossing franchise with over US$12.8 billion by 2016, [3] while Tekken is its best-selling franchise with over 49 million copies across multiple platforms. [4] By the late 2010s, Bandai Namco was the largest toy company by revenue and the eighth-largest video game ...
At the time, Bandai was suffering from numerous financial difficulties as a result of the slumping Japanese toy market affecting the demand for its products. Coreland's positive track record was the primary reason for the partnership, as Bandai hoped it would allow itself to secure a stronghold in the coin-op industry. [10]
Developed by Mass Media. PlayStation 2: September 3, 2002: No Yes Yes Tales of the World: Narikiri Dungeon 2: Game Boy Advance: October 25, 2002: Yes No No Developed by Wolf Team and Alfa System. Klonoa Heroes: Densetsu no Star Medal: Game Boy Advance: December 13, 2002: Yes No No Mr. Driller Drill Land: GameCube: December 20, 2002: Yes No No ...