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[1] [2] Multicast delegation is a mechanism that provides functionality to execute more than one method. There is a list of delegates maintained internally, and when the multicast delegate is invoked, the list of delegates is executed. In C#, delegates are often used to implement callbacks in event driven programming.
It is used throughout macOS (and its predecessor NeXTStep) as a means of customizing the behavior of program components. [3] It enables implementations such as making use of a single OS-provided class to manage windows, because the class takes a delegate that is program-specific and can override default behavior as needed.
In delegation, two objects are involved in handling a request: a receiving object delegates operations to its delegate. This is analogous to subclasses deferring requests to parent classes. But with inheritance, an inherited operation can always refer to the receiving object through the this member variable in C++ and self in Smalltalk. To ...
C# has a static class syntax (not to be confused with static inner classes in Java), which restricts a class to only contain static methods. C# 3.0 introduces extension methods to allow users to statically add a method to a type (e.g., allowing foo.bar() where bar() can be an imported extension method working on the type of foo).
Type inference – C# 3 with implicitly typed local variables var and C# 9 target-typed new expressions new List comprehension – C# 3 LINQ; Tuples – .NET Framework 4.0 but it becomes popular when C# 7.0 introduced a new tuple type with language support [104] Nested functions – C# 7.0 [104] Pattern matching – C# 7.0 [104]
This is a feature of C# 3.0. C# 3.0 introduced type inference, allowing the type specifier of a variable declaration to be replaced by the keyword var, if its actual type can be statically determined from the initializer.
CLI languages such as C# and Visual Basic .NET implement type-safe function pointers with delegates. In other languages that support first-class functions, functions are regarded as data, and can be passed, returned, and created dynamically directly by other functions, eliminating the need for function pointers.
The term closure is often used as a synonym for anonymous function, though strictly, an anonymous function is a function literal without a name, while a closure is an instance of a function, a value, whose non-local variables have been bound either to values or to storage locations (depending on the language; see the lexical environment section below).