Search results
Results from the WOW.Com Content Network
On the other hand, inheritance can be statically type-checked, while delegation generally cannot without generics (although a restricted version of delegation can be statically typesafe [7]). Delegation can be termed "run-time inheritance for specific objects." Here is a pseudocode example in a C#/Java like language:
In the C++ Standard Library, several algorithms use unqualified calls to swap from within the std namespace. As a result, the generic std::swap function is used if nothing else is found, but if these algorithms are used with a third-party class, Foo, found in another namespace that also contains swap(Foo&, Foo&), that overload of swap will be used.
In software engineering, the delegation pattern is an object-oriented design pattern that allows object composition to achieve the same code reuse as inheritance. In delegation, an object handles a request by delegating to a second object (the delegate). The delegate is a helper object, but with the original context.
A namespace name does not necessarily imply any of the semantics of URI schemes; for example, a namespace name beginning with http: may have no connotation to the use of the HTTP. Originally, the namespace name could match the syntax of any non-empty URI reference, but the use of relative URI references was deprecated by the W3C. [31]
Some compilers (for languages such as C++) combine namespaces and names for internal use in the compiler in a process called name mangling. As well as its abstract language technical usage as described above, some languages have a specific keyword used for explicit namespace control, amongst other uses. Below is an example of a namespace in C++:
A Uniform Resource Name (URN) is a Uniform Resource Identifier (URI) that uses the urn scheme.URNs are globally unique persistent identifiers assigned within defined namespaces so they will be available for a long period of time, even after the resource which they identify ceases to exist or becomes unavailable. [1]
The C++ examples in this section demonstrate the principle of using composition and interfaces to achieve code reuse and polymorphism. Due to the C++ language not having a dedicated keyword to declare interfaces, the following C++ example uses inheritance from a pure abstract base class .
In prototype-based languages that use delegation, the language runtime is capable of dispatching the correct method or finding the right piece of data simply by following a series of delegation pointers (from object to its prototype) until a match is found. All that is required to establish this behavior-sharing between objects is the ...