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From left to right: Frog, Ayla, Lucca, Robo, Marle, and Crono. This is a listing of notable characters from the video game Chrono Trigger, a role-playing video game released in 1995 by Square Co. (now Square Enix) for the Super Nintendo Entertainment System video game console.
Chrono Trigger 's six playable characters (plus one optional character) come from different eras of history. Chrono Trigger begins in 1000 AD with Crono, Marle, and Lucca. Crono is the silent protagonist, characterized as a fearless young man who wields a katana in battle. Marle, revealed to be Princess Nadia, lives in Guardia Castle; though ...
Marle may refer to: Marle (Chrono Trigger), a character from the 1995 video game Chrono Trigger; Marle, Aisne, a commune in France; Marle, a hamlet in the Dutch ...
If you're a fan of the Final Fantasy franchise, it goes without saying that you're probably a Chrono Trigger fan. Released in 1995 for the NES, the Japanese role-playing game was developed by what ...
Crono, known as Chrono (Japanese: クロノ, Hepburn: Kurono) in Japan, is a fictional character in the Chrono series of video games by Square and the series' namesake. He has appeared in two games, starring as the protagonist in the 1995 role-playing game Chrono Trigger and Chrono Cross, where he makes a brief appearance. Crono is a silent ...
Lucca first appears in the Super NES video game Chrono Trigger. [8] She is the friend of protagonist Crono, both of whom live in the year 1000 AD, in Guardia Kingdon, in the capital city of Truce, where a Millennial Fair is being held.
Chrono Trigger is a role-playing video game which was released on the Super Nintendo Entertainment System on March 11, 1995 in Japan and on August 22 in North America. The game's story follows a group of young adventurers led by Crono, who are accidentally transported through time and learn that the world will be destroyed in the distant future.
Crono, Marle, and Lucca, three of the main playable characters from Chrono Trigger, appear in Chrono Cross, but they are neither playable nor major characters. Instead, they are presented as childlike apparitions that appear at key points in the game to inform Serge of key aspects of the game's backstory. [ 23 ]
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