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Video super-resolution (VSR) is the process of generating high-resolution video frames from the given low-resolution video frames. Unlike single-image super-resolution (SISR) , the main goal is not only to restore more fine details while saving coarse ones, but also to preserve motion consistency.
The feature was first unveiled during CES 2023 as RTX Video Super Resolution. [3] The feature uses the on-board Tensor Cores to upscale browser video content in real time. [4] The feature is currently only available on RTX 30 and 40 series gpus with support for 20 series gpus coming in the future. [5]
Super-resolution imaging (SR) is a class of techniques that improve the resolution of an imaging system. In optical SR the diffraction limit of systems is transcended, while in geometrical SR the resolution of digital imaging sensors is enhanced.
Super VGA page flipping Allows higher performance animation to provide for smooth animation for computer games and other high performance graphics programs. Super VGA virtual screens Allows software to set up virtual display resolutions, larger than the actual displayed resolution, and smoothly scroll or pan around the larger image.
Super-resolution optical fluctuation imaging (SOFI) is a post-processing method for the calculation of super-resolved images from recorded image time series that is based on the temporal correlations of independently fluctuating fluorescent emitters.
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OSVP contrasts with virtual studio technology, in which a green screen backdrop surrounds the set, and the virtual surroundings are composited into the green screen plate downstream from the camera, in that in OSVP the virtual world surrounding the set is visible to the camera, actors, and crew, and objects on set are illuminated by light from ...
The use of the term "virtual reality" to describe 360-degree video has been disputed, as VR typically refers to interactive experiences wherein the viewer's motions can be tracked to allow real-time interactions within a virtual environment, with orientation and position tracking. In 360-degree video, the locations of viewers are fixed, viewers ...