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  2. Behaviour Interactive - Wikipedia

    en.wikipedia.org/wiki/Behaviour_Interactive

    Behaviour's operations are divided into two business units – Services and Original Games. [32] Its Services unit provides work-for-hire development services to major video game and entertainment industry brands such as Disney, Sony, Activision, Warner Bros. Discovery, Ubisoft, HBO and Nintendo and also includes an Immersive Entertainment vertical that has a primary focus on location-based ...

  3. Games for Health - Wikipedia

    en.wikipedia.org/wiki/Games_for_Health

    Games for Health is a part of the Serious Games Initiative. The conference has received media attention for its work to showcase the health and research implications of video games. [1] [2] [3] September 2004 – Madison, Wisconsin; September 2005 – Baltimore, Maryland; September 2006 – Baltimore, Maryland; May 2008 – Baltimore, Maryland

  4. SockMonkey Studios - Wikipedia

    en.wikipedia.org/wiki/SockMonkey_Studios

    Behaviour UK - North (formerly SockMonkey Studios) is a British video game developer, founded by Teesside University graduates [1] Bob Makin and Darren Cuthbert, in Middlesbrough, North East England. [ 2 ]

  5. Health action process approach - Wikipedia

    en.wikipedia.org/wiki/Health_Action_Process_Approach

    Models that describe health behavior change can be distinguished in terms of the assumption whether they are continuum-based or stage-based. [7] A continuum (mediator) model claims that change is a continuous process that leads from lack of motivation via action readiness either to successful change or final disengagement.

  6. Video game–related health problems - Wikipedia

    en.wikipedia.org/wiki/Video_game–related_health...

    Due to video games replacing physical activities, there appears to be a clear association between time spent playing video games and increased BMI in young children. [30] One such study produced data that indicated that boys who spend less than 1.5 hours on the television and playing video games, were 75.4% less likely to be overweight than ...

  7. GNS theory - Wikipedia

    en.wikipedia.org/wiki/GNS_theory

    GNS theory is an informal field of study developed by Ron Edwards which attempts to create a unified theory of how role-playing games work. Focused on player behavior, in GNS theory participants in role-playing games organize their interactions around three categories of engagement: Gamism, Narrativism and Simulation.

  8. How Taylor Swift’s ‘The Eras Tour’ is changing travel - AOL

    www.aol.com/taylor-swift-eras-tour-changing...

    Taylor Swift’s ‘The Eras Tour’ is having a multi-billion-dollar economic impact internationally, with world leaders even making public callouts for tour stops within their countries.

  9. Saber Interactive - Wikipedia

    en.wikipedia.org/wiki/Saber_Interactive

    Saber Interactive Inc. is an American video game developer and publisher based in Fort Lauderdale, Florida.Founded by Andrey Iones, Matthew Karch, and Anton Krupkin in 2001, it is controlled by Karch's investment company Beacon Interactive, created in 2024. [2]

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