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Starfall Online (formerly Starfall Tactics) is an MMO real-time strategy video game with wargame elements, that mixes intense tactical combat with in-depth spaceship customization. [1] [2] The project is developed by independent Russian company Snowforged Entertainment. [3]
But there are other games more worthwhile." [1] Steve List reviewed Starfall in Ares Magazine #8 and commented that "Starfall is reminiscent of earlier games like Stellar Conquest in that the players in general are competing over the colonization of a stellar cluster and in doing so may choose to pursue or avoid armed conflict." [3]
Starfall was founded on August 27, 2002, [3] by Stephen Schutz, his wife Susan Polis Schutz, and their son, Jared Schutz Polis. [2] [1] Starfall arose from Blue Mountain Arts, a publishing house in Boulder, Colorado founded by Stephen Schutz. Starfall received this name because the founders believed that the name "evoked wonder and delight". [2]
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Starfall was written by Rob Jenkins and Michael Stern, and was published by West End Games in 1989 as an 40-page booklet that also included a large color map of the Star Destroyer, and two cardboard counter sheets. [1]
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The game features an open world in the form of an area within the Milky Way galaxy, containing both fictional and non-fictional planetary systems. Starfield takes place in a space-themed setting, and is the first new intellectual property developed by Bethesda in 25 years. [3] It was described by director Todd Howard as "Skyrim in space".