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  2. List of optics equations - Wikipedia

    en.wikipedia.org/wiki/List_of_optics_equations

    Visulization of flux through differential area and solid angle. As always ^ is the unit normal to the incident surface A, = ^, and ^ is a unit vector in the direction of incident flux on the area element, θ is the angle between them.

  3. Luminous intensity - Wikipedia

    en.wikipedia.org/wiki/Luminous_intensity

    Light with the same radiant intensity at other wavelengths has a lower luminous intensity. The curve which represents the response of the human eye to light is a defined standard function y (λ) or V (λ) established by the International Commission on Illumination (CIE, for Commission Internationale de l'Éclairage ) and standardized in ...

  4. Illuminance - Wikipedia

    en.wikipedia.org/wiki/Illuminance

    Illuminance diagram with units and terminology. In photometry, illuminance is the total luminous flux incident on a surface, per unit area. [1] It is a measure of how much the incident light illuminates the surface, wavelength-weighted by the luminosity function to correlate with human brightness perception. [2]

  5. Refractive index - Wikipedia

    en.wikipedia.org/wiki/Refractive_index

    A ray of light being refracted through a glass slab Refraction of a light ray. In optics, the refractive index (or refraction index) of an optical medium is the ratio of the apparent speed of light in the air or vacuum to the speed in the medium. The refractive index determines how much the path of light is bent, or refracted, when entering a ...

  6. Luminous efficiency function - Wikipedia

    en.wikipedia.org/wiki/Luminous_efficiency_function

    There are two luminous efficiency functions in common use. For everyday light levels, the photopic luminosity function best approximates the response of the human eye. For low light levels, the response of the human eye changes, and the scotopic curve applies. The photopic curve is the CIE standard curve used in the CIE 1931 color space.

  7. Sellmeier equation - Wikipedia

    en.wikipedia.org/wiki/Sellmeier_equation

    1.03560653×10 2 μm 2 For common optical glasses, the refractive index calculated with the three-term Sellmeier equation deviates from the actual refractive index by less than 5×10 −6 over the wavelengths' range [ 5 ] of 365 nm to 2.3 μm, which is of the order of the homogeneity of a glass sample. [ 6 ]

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  9. Rendering equation - Wikipedia

    en.wikipedia.org/wiki/Rendering_equation

    The rendering equation describes the total amount of light emitted from a point x along a particular viewing direction, given a function for incoming light and a BRDF.. In computer graphics, the rendering equation is an integral equation in which the equilibrium radiance leaving a point is given as the sum of emitted plus reflected radiance under a geometrical optics approximation.