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Unicode was designed to provide code-point-by-code-point round-trip format conversion to and from any preexisting character encodings, so that text files in older character sets can be converted to Unicode and then back and get back the same file, without employing context-dependent interpretation.
The text editor could replace this byte with the replacement character to produce a valid string of Unicode code points for display, so the user sees "f r". A poorly implemented text editor might write out the replacement character when the user saves the file; the data in the file will then become 0x66 0xEF 0xBF 0xBD 0x72.
find_character(string,char) returns integer Description Returns the position of the start of the first occurrence of the character char in string. If the character is not found most of these routines return an invalid index value – -1 where indexes are 0-based, 0 where they are 1-based – or some value to be interpreted as Boolean FALSE.
Unicode equivalence is the specification by the Unicode character encoding standard that some sequences of code points represent essentially the same character. This feature was introduced in the standard to allow compatibility with pre-existing standard character sets , which often included similar or identical characters.
This is false: strings are almost never randomly accessed, and sequential access is the same speed in both variable- and fixed-size encodings. In addition, even UCS-2 was not "fixed size" if combining characters are considered, and when Unicode exceeded 65536 code points it had to be replaced with the non-fixed-sized UTF-16 anyway.
A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.
In November 2003, UTF-8 was restricted by RFC 3629 to match the constraints of the UTF-16 character encoding: explicitly prohibiting code points corresponding to the high and low surrogate characters removed more than 3% of the three-byte sequences, and ending at U+10FFFF removed more than 48% of the four-byte sequences and all five- and six ...
Both character termination and length codes limit strings: For example, C character arrays that contain null (NUL) characters cannot be handled directly by C string library functions: Strings using a length code are limited to the maximum value of the length code. Both of these limitations can be overcome by clever programming.