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Spider-Man and Venom: Maximum Carnage is a side-scrolling beat 'em up game for the Super Nintendo Entertainment System and Mega Drive/Genesis, developed by Software Creations and published by Acclaim Entertainment and its subsidiary LJN in 1994.
Spider-Man & Venom in Maximum Carnage: Software Creations: SNES, Sega Genesis: Acclaim (GEN) LJN (SNES) WWF Raw: Sculptured Software: SNES, Sega Genesis, Game Boy, 32X, Game Gear: LJN (SNES, Game Boy) Acclaim (Genesis, 32X, Game Gear) Newman/Haas Indy Car featuring Nigel Mansell: Gremlin Interactive: SNES, Sega Genesis: Acclaim Wolverine ...
Spider-Man and Venom: Maximum Carnage, released on Super NES and Genesis in 1994, was the first one of two major Marvel comic book storyline adaptations by Software Creations. Venom/Spider-Man: Separation Anxiety released in 1995 for Super NES, Genesis and PC was the sequel. Both games are side scrolling beat-'em up action games where the ...
"Maximum Carnage" is a 14-part comic book crossover published in Marvel Comics' Spider-Man family of titles in 1993. It featured Spider-Man, Venom , and a host of other superheroes teaming up to face Venom's murderous offspring Carnage and his team of supervillains.
The Smurfs: Travel the World (1995; SNES, Genesis, Master System, Game Boy) The Smurfs' Nightmare ... Spider-Man and Venom: Maximum Carnage (1994; Genesis, SNES)
Venom/Spider-Man: Separation Anxiety is a side-scrolling beat 'em up video game and a sequel to Spider-Man and Venom: Maximum Carnage, released for Mega Drive/Genesis and Super NES and then ported to PC. One or two players team up as Spider-Man and Venom to defeat the evil symbiote Carnage.
Spider-Man and Venom: Maximum Carnage; Venom/Spider-Man: Separation Anxiety; Spider-Man: The Video Game - Sega; Splatterhouse 3 - Now Production; Stone Protectors - Kemco; Storm series Eojjeonji Joheun Il-i Saenggil Geot Gateun Jeonyeok - TG Entertainment; Storm: Eojjeonji Joheun Il-i Saenggil Geot Gateun Jeonyeok 2 - MOOV Generation
A video game adaption of The Mask (1994) was announced for Game Gear, SNES and Sega Genesis. However, development was slow and took longer than expected to complete, leading to the development team cancelling the Sega platforms in order to focus on releasing the SNES version, which released a year after the film's release in late 1995. [30] [31]
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