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  2. LayaBox - Wikipedia

    en.wikipedia.org/wiki/LayaBox

    LayaAir engine use his own 3D data format file. To handle importation of assets data from 3D graphics software, LayaBox provide a tools converter from FBX files. Also, Unity plugin is available to convert "GameObject" into LayaModel files (*.lm). [9] The last core libraries released support: [2] [16]

  3. FBX - Wikipedia

    en.wikipedia.org/wiki/FBX

    The FBX can be represented on-disk as either binary or ASCII data; its SDK supports reading and writing both. While neither of the formats is documented, the ASCII format is a tree structured document with clearly named identifiers. For the FBX binary file format, the Blender Foundation published an unofficial specification, as well as a higher level unofficial spec (work in progress) for how ...

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Upload file; Search. Search. Appearance. ... provide free tools to convert 3d assets content from FBX files or Unity scene ... Bolt was acquired by Unity Technologies ...

  5. OpenSceneGraph - Wikipedia

    en.wikipedia.org/wiki/OpenSceneGraph

    New FBX plugin based on the Autodesk FBX DSK that enables reading of the .fbx 3D authoring and interchange format; New directshow plugin for handling movies under Windows; New pov plugin for exporting a scene to POV-Ray format, enabling use of POV-Ray to do photo-realistic ray tracing; New ply plugin for reading ply files

  6. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    other 3D game files 3D renderer files OpenFlight (FLT) OGRE other 3D game files 3D renderer files 3ds Max: Yes Yes No AC3D [15] [16] No Quake III BSP, Quake II (MD2), Quake III Mesh (MD3), Irrlicht irrmesh, Renderware, SMF: No Yes DirectX X, Second Life Sculpted Prim, Quake II (MD2), Quake Map, SMF, Unreal Tournament POV-Ray POV, RenderMan RIB ...

  7. COLLADA - Wikipedia

    en.wikipedia.org/wiki/COLLADA

    COLLADA (for 'collaborative design activity') is an interchange file format for interactive 3D applications. It is managed by the nonprofit technology consortium, the Khronos Group, and has been adopted by ISO as a publicly available specification, ISO/PAS 17506.

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. List of motion and gesture file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_motion_and_gesture...

    This file format allows renaming the segments of a BVH file to match the convention used in Autodesk 3D Studio Max. The name defined by the user is associated to the predefined label for the biped segment. eg. Humerus = L UpperArm. This file format also allows renaming the markers of a CSM file to match the convention used in Autodesk 3D Studio ...