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  2. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    In real-time games, time within the game passes continuously. However, in turn-based games, player turns represent a fixed duration within the game, regardless of how much time passes in the real world. Some games use combinations of real-time and turn-based timekeeping systems. Players debate the merits and flaws of these systems.

  3. Mr. Game & Watch - Wikipedia

    en.wikipedia.org/wiki/Mr._Game_&_Watch

    Mr. Game & Watch [a] is a 2D generic stick figure-styled silhouette character, created by Nintendo as an amalgamation of various characters that appeared in the Game & Watch handheld consoles. He was created by Gunpei Yokoi , with an intention of representing the Game & Watch collection, as the consoles had no main mascot, rather characters ...

  4. Fox McCloud - Wikipedia

    en.wikipedia.org/wiki/Fox_McCloud

    Fox McCloud [a] is a fictional character and the chief protagonist of Nintendo's Star Fox series. He is an anthropomorphic red fox created by Shigeru Miyamoto and designed by Takaya Imamura. He was introduced as the sole playable character in the original 1993 video game Star Fox.

  5. Steve Peterson (game designer) - Wikipedia

    en.wikipedia.org/wiki/Steve_Peterson_(game_designer)

    [1]: 148 Peterson was involved, with Ray Greer and Bruce Harlick, in the Hero Games partnership with R. Talsorian Games that began in 1996. [1]: 150 Mike Pondsmith of R. Talsorian, with and Hero Games owners Peterson and Greer built conversion rules to connect the Interlock and Hero rules systems, resulting in the Fuzion system.

  6. Super Smash Bros. - Wikipedia

    en.wikipedia.org/wiki/Super_Smash_Bros.

    The rules that can be used in a match vary depending on the game, but the two most commonly used settings across all games are Time and Stock. Time mode uses a point-based system in which fighters earn points for knocking out their opponents and lose points for being knocked out or self-destructing (i.e. falling out of the stage by themselves).

  7. AutoHotkey - Wikipedia

    en.wikipedia.org/wiki/AutoHotkey

    AutoHotkey is a free and open-source custom scripting language for Microsoft Windows, primarily designed to provide easy keyboard shortcuts or hotkeys, fast macro-creation and software automation to allow users of most computer skill levels to automate repetitive tasks in any Windows application.

  8. NBA Gametime Live - Wikipedia

    en.wikipedia.org/wiki/NBA_Gametime_Live

    Making its debut on TNT in February 2017, it shows live games on NBA TV every Tuesday. Webber hosts, while Thomas & McHale give analysis of the games that are shown on the air that night. Play-by-Play is done by Greg Anthony, with Steve Smith doing color commentary. Dennis Scott does sideline reporting at the game's site. The hosts and analysts ...

  9. Super Smash Bros. Ultimate - Wikipedia

    en.wikipedia.org/wiki/Super_Smash_Bros._Ultimate

    Pre-release screenshot of a four-player match on the Great Plateau stage (from The Legend of Zelda: Breath of the Wild) between Ganondorf, Link, Mario and Mega Man. Super Smash Bros. Ultimate is a platform fighter for up to eight players in which characters from Nintendo games and third-party franchises fight to knock each other out of an arena.