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  2. Dark Souls - Wikipedia

    en.wikipedia.org/wiki/Dark_Souls

    Dark Souls [a] is a dark fantasy action role-playing game series developed by FromSoftware and published by Bandai Namco Entertainment. Created by Hidetaka Miyazaki , the series began with the release of Dark Souls (2011) and has seen two sequels, Dark Souls II (2014) and Dark Souls III (2016).

  3. Dark Souls III - Wikipedia

    en.wikipedia.org/wiki/Dark_Souls_III

    Dark Souls III [a] is a 2016 action ... and players have access to various weapons, ... Due to this, Miyazaki states that there is no official and unique story.

  4. Sinner: Sacrifice for Redemption - Wikipedia

    en.wikipedia.org/wiki/Sinner:_Sacrifice_for...

    The game takes a boss rush format while being based on boss fights from the Dark Souls series. The player is given both melee and ranged weapons, as well as health potions, when starting the game. All the enemies have unique attack patterns. Once a boss is defeated, the player must sacrifice something, such as HP, weapon damage or resources. [2]

  5. Dark Souls (video game) - Wikipedia

    en.wikipedia.org/wiki/Dark_Souls_(video_game)

    Dark Souls is notable for its level of difficulty; shown here is a boss fight from the game's Artorias of the Abyss expansion. Dark Souls is a third-person action role-playing game. A core mechanic of the game is exploration. Players are encouraged to proceed with caution, learn from past mistakes, or find alternative areas to explore.

  6. Magic sword - Wikipedia

    en.wikipedia.org/wiki/Magic_sword

    The Legacy of Kain series features a powerful blade called Soul Reaver, which is used to devour souls of its victims. In the Soul series, the plot focuses on two magic weapons: an evil, soul-devouring sword named Soul Edge and its holy counterpart, Soul Calibur. The "Blades of Chaos" are a pair of divine blades forged in the fire of Hades in ...

  7. Patches (character) - Wikipedia

    en.wikipedia.org/wiki/Patches_(character)

    His next appearance, in Dark Souls, is as "Trusty Patches", with a nigh-identical appearance and role, springing two traps on the player in the game's Catacombs area, then returning to the game's hub, Firelink Shrine, as a merchant. [2] In this game, he largely sells the stolen weapons, armor, and items of clerics. [3]

  8. Dark Souls II - Wikipedia

    en.wikipedia.org/wiki/Dark_Souls_II

    The presentation and gameplay remain similar to Dark Souls, with notable differences including further penalty for repeated deaths via a "hollowing" mechanic. After initial delays, Dark Souls II was released worldwide on PlayStation 3 and Xbox 360 in March 2014, with the Windows version released the following month. It was a commercial success ...

  9. Bonfire (Dark Souls) - Wikipedia

    en.wikipedia.org/wiki/Bonfire_(Dark_Souls)

    Bonfires first appear as in-game checkpoints in Dark Souls, and later appear in the sequels Dark Souls II and Dark Souls III. [12] The appearances of the checkpoints in the trilogy differ from those in the preceding FromSoftware soulslike game Demon's Souls and its 2020 remake, which take the form of "Archstones," [16] and those in the subsequent games Bloodborne, Sekiro, and Elden Ring, which ...