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  2. Musical statues - Wikipedia

    en.wikipedia.org/wiki/Musical_statues

    Quick reaction time, ability to stand completely still Musical statues is a game played at birthday parties . Originating from the United Kingdom, [ 1 ] the game is similar to musical chairs and is part of the "Jerusalem games", of which elimination is an element.

  3. Simon effect - Wikipedia

    en.wikipedia.org/wiki/Simon_effect

    Simon wished to see if an alteration of the spatial relationship, relative to the response keys, affected performance. Age was also a probable factor in reaction time. As predicted, the reaction time of the groups increased based on the relative position of the light stimulus (age was not a factor). The reaction time increased by as much as 30% ...

  4. Games on AOL.com: Free online games, chat with others in real ...

    www.aol.com/games/play/gando-games/hex-reaction

    Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Sports and activities that improve hand-eye coordination (and ...

    www.aol.com/sports-activities-improve-hand-eye...

    Keeping your eye on the ball and hitting it back over the net is an ideal example of your hands and eyes working together. This improves depth perception, movement, and balance.

  7. Stimulus–response compatibility - Wikipedia

    en.wikipedia.org/wiki/Stimulus–response...

    Stimulus–response (S–R) compatibility is the degree to which a person's perception of the world is compatible with the required action. S–R compatibility has been described as the "naturalness" of the association between a stimulus and its response, such as a left-oriented stimulus requiring a response from the left side of the body.

  8. Simon (game) - Wikipedia

    en.wikipedia.org/wiki/Simon_(game)

    Another DIY version called Electronic Memory Game based on ARM Cortex microcontrollers [16] The "Game A" mode of the second game in the Game & Watch handheld series Flagman (Silver, 5th Jun 1980). "Game B" is the same, but does not play in a sequence, while the player has a limited time to press the corresponding number lit up.

  9. Twitch gameplay - Wikipedia

    en.wikipedia.org/wiki/Twitch_gameplay

    Fast chess, chess played with short time limits between moves, is an example of adding a twitch gameplay element to a turn-based game. Conversely, checkpoints and extra lives are common game mechanics in twitch gaming that attempt to reduce the penalty for errors in play, adding an element of turn-based gameplay.