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  2. Orthogonal functions - Wikipedia

    en.wikipedia.org/wiki/Orthogonal_functions

    Plot of the Chebyshev rational functions of order n=0,1,2,3 and 4 between x=0.01 and 100. Legendre and Chebyshev polynomials provide orthogonal families for the interval [−1, 1] while occasionally orthogonal families are required on [0, ∞). In this case it is convenient to apply the Cayley transform first, to bring the argument into [−1, 1].

  3. Orthogonalization - Wikipedia

    en.wikipedia.org/wiki/Orthogonalization

    In linear algebra, orthogonalization is the process of finding a set of orthogonal vectors that span a particular subspace.Formally, starting with a linearly independent set of vectors {v 1, ... , v k} in an inner product space (most commonly the Euclidean space R n), orthogonalization results in a set of orthogonal vectors {u 1, ... , u k} that generate the same subspace as the vectors v 1 ...

  4. Orthogonality (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Orthogonality_(mathematics)

    In Euclidean space, two vectors are orthogonal if and only if their dot product is zero, i.e. they make an angle of 90° (radians), or one of the vectors is zero. [4] Hence orthogonality of vectors is an extension of the concept of perpendicular vectors to spaces of any dimension.

  5. Gram–Schmidt process - Wikipedia

    en.wikipedia.org/wiki/Gram–Schmidt_process

    The vector projection of a vector on a nonzero vector is defined as [note 1] ⁡ = , , , where , denotes the inner product of the vectors and . This means that proj u ⁡ ( v ) {\displaystyle \operatorname {proj} _{\mathbf {u} }(\mathbf {v} )} is the orthogonal projection of v {\displaystyle \mathbf {v} } onto the line spanned by u ...

  6. Orthogonality principle - Wikipedia

    en.wikipedia.org/wiki/Orthogonality_principle

    The orthogonality principle is most commonly used in the setting of linear estimation. [1] In this context, let x be an unknown random vector which is to be estimated based on the observation vector y. One wishes to construct a linear estimator ^ = + for some matrix H and vector c.

  7. Orthonormality - Wikipedia

    en.wikipedia.org/wiki/Orthonormality

    A unit vector means that the vector has a length of 1, which is also known as normalized. Orthogonal means that the vectors are all perpendicular to each other. A set of vectors form an orthonormal set if all vectors in the set are mutually orthogonal and all of unit length.

  8. Frenet–Serret formulas - Wikipedia

    en.wikipedia.org/wiki/Frenet–Serret_formulas

    The first Frenet-Serret formula holds by the definition of the normal N and the curvature κ, and the third Frenet-Serret formula holds by the definition of the torsion τ. Thus what is needed is to show the second Frenet-Serret formula. Since T, N, B are orthogonal unit vectors with B = T × N, one also has T = N × B and N = B × T.

  9. Vector projection - Wikipedia

    en.wikipedia.org/wiki/Vector_projection

    Thus, the vector is parallel to , the vector is orthogonal to , and = +. The projection of a onto b can be decomposed into a direction and a scalar magnitude by writing it as a 1 = a 1 b ^ {\displaystyle \mathbf {a} _{1}=a_{1}\mathbf {\hat {b}} } where a 1 {\displaystyle a_{1}} is a scalar, called the scalar projection of a onto b , and b̂ is ...