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Programming languages or their standard libraries that support multi-dimensional arrays typically have a native row-major or column-major storage order for these arrays. Row-major order is used in C / C++ / Objective-C (for C-style arrays), PL/I , [ 4 ] Pascal , [ 5 ] Speakeasy , [ citation needed ] and SAS .
Array programming is very well suited to implicit parallelization; a topic of much research nowadays.Further, Intel and compatible CPUs developed and produced after 1997 contained various instruction set extensions, starting from MMX and continuing through SSSE3 and 3DNow!, which include rudimentary SIMD array capabilities.
Blitz++ is a C++ template class library that provides high-performance multidimensional array containers for scientific computing. Boost uBLAS J. Walter, M. Koch C++ 2000 1.84.0 / 12.2023 Free Boost Software License uBLAS is a C++ template class library that provides BLAS level 1, 2, 3 functionality for dense, packed and sparse matrices. Dlib
Structure of arrays (SoA) is a layout separating elements of a record (or 'struct' in the C programming language) into one parallel array per field. [1] The motivation is easier manipulation with packed SIMD instructions in most instruction set architectures, since a single SIMD register can load homogeneous data, possibly transferred by a wide internal datapath (e.g. 128-bit).
The first digital computers used machine-language programming to set up and access array structures for data tables, vector and matrix computations, and for many other purposes. John von Neumann wrote the first array-sorting program in 1945, during the building of the first stored-program computer. [6]
Open Inventor, originally IRIS Inventor, is a C++ object-oriented retained mode 3D graphics toolkit designed by SGI to provide a higher layer of programming for OpenGL.Its main goals are better programmer convenience and efficiency.
Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple. OpenGL and the OpenGL Shading Language; OpenGL ES 3D API for embedded devices. OptiX 7.0 and Latest developed by NVIDIA. LibGCM; QuickDraw 3D developed by Apple Computer starting in 1995, abandoned in 1998. Vulkan
Hermes Project: C++/Python library for rapid prototyping of space- and space-time adaptive hp-FEM solvers. IML++ is a C++ library for solving linear systems of equations, capable of dealing with dense, sparse, and distributed matrices. IT++ is a C++ library for linear algebra (matrices and vectors), signal processing and communications ...