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Deep Blue–Kasparov, 1996, Game 1 is a famous chess game in which a computer played against a human being. It was the first game played in the 1996 Deep Blue versus Garry Kasparov match, and the first time that a chess-playing computer defeated a reigning world champion under normal chess tournament conditions (in particular, standard time control; in this case 40 moves in two hours).
Deep Blue was a chess-playing expert system run on a unique purpose-built IBM supercomputer.It was the first computer to win a game, and the first to win a match, against a reigning world champion under regular time controls.
Deep Thought was a computer designed to play chess. Deep Thought was initially developed at Carnegie Mellon University and later at IBM. [1] It was second in the line of chess computers developed by Feng-hsiung Hsu, starting with ChipTest and culminating in Deep Blue.
Advancements in computer performance and chess engine development have culminated in virtually all users of online chess sites having the means to access engine play far superior to that of even the world's strongest players. Some users employ engine assistance while in play, despite this being considered cheating in most cases.
Computer chess includes both hardware (dedicated computers) and software capable of playing chess.Computer chess provides opportunities for players to practice even in the absence of human opponents, and also provides opportunities for analysis, entertainment and training.
Kasparov had beaten Deep Blue, a computer designed specifically to beat him, in a match played in 1996. [1] He agreed to offer a rematch the following year. Kasparov won the first game of the rematch easily with the white pieces. [1] In the second game, Kasparov was struggling with the black pieces, but he set a trap that most computers fall ...
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