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Video games related to the Dune universe created by Frank Herbert. Pages in category "Video games based on Dune (franchise)" The following 7 pages are in this category, out of 7 total.
Dune II: The Building of a Dynasty, later retitled Dune II: Battle for Arrakis for the European release and the Mega Drive/Genesis port, was released in December 1992 from Westwood Studios/Virgin Interactive. [9] [10] Often considered to be the first "mainstream modern real-time strategy game", Dune II established many conventions of the genre. [9]
Herzog Zwei [a] (pronounced [ˈhɛʁtsoːk ˈtsvaɪ]; German for 'Duke Two') is a real-time strategy video game developed by Technosoft and published by Sega for the Mega Drive/Genesis. An early real-time strategy game, it predates the genre-popularizing Dune II. It was released first in Japan in 1989 and worldwide in 1990. [1]
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Dune was commercially successful, with sales of 20,000 units in its first week alone. By 1997, it had sold 300,000 units. [13] Cryo Interactive's Philippe Ulrich later noted that the company had "bet a lot on the explosion of the PC and the CD-ROM" with Dune, and that the game's hit status was heavily responsible for Cryo's quick growth. [14]
Dune II: The Building of a Dynasty (titled Dune II: Battle for Arrakis in Europe and Dune: The Battle for Arrakis in North America for the Mega Drive/Genesis port, respectively) is a 1992 real-time strategy game developed by Westwood Studios and published by Virgin Games.
Dune: Spice Wars is a 4X real-time strategy video game developed by Shiro Games and published by Funcom. In the game, the player tries to dominate the planet of Arrakis diplomatically or militarily. The title is set in the Dune universe, it was released in early access in April 2022 and was fully released in September 2023.
Frank Herbert's Dune is a 2001 Adventure video game based on the 2000 Sci Fi Channel miniseries of the same name. The game was not a commercial or critical success, and was one of the last games by Cryo Interactive , which went bankrupt shortly after the game's failure.