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Representation of different software components for performing a hypothetical holiday reservation in UML. An interface description language or interface definition language (IDL) is a generic term for a language that lets a program or object written in one language communicate with another program written in an unknown language.
In the 1990s, the DDL was developed to remove the requirement to write a new software tool for each new device type. Software can, through the interpretation of a device description (DD), configure and control many different devices. The creation of a description with the DDL is less effort than writing an entire software tool.
Name Owner Platforms License; Chromium Embedded Framework (CEF) : CEF Project Page Linux, macOS, Microsoft Windows: Free: BSD CEGUI: CEGUI team Linux, macOS ...
The Android platform uses libc++ for the C++ standard library (releases up to and including Lollipop used stlport). The NDK historically offered stlport and GNU libstdc++, but those were removed as of NDK r18. [9] Note that if any native code in an Android app uses C++, all the C++ must use the same STL. The STL is not provided by the Android ...
Android software development is the process by which applications are created for devices running the Android operating system. Google states that [3] "Android apps can be written using Kotlin, Java, and C++ languages" using the Android software development kit (SDK), while using other languages is also
The cross-platform game releases of the popular Humble Indie Bundles for Linux, Mac and Android are often SDL-based. SDL is also often used for later ports on new platforms with legacy code. For instance, the PC game Homeworld was ported to the Pandora handheld [ 65 ] and Jagged Alliance 2 for Android [ 66 ] via SDL.
C++: 2010 Yes 3D Windows, macOS, Linux, PlayStation 3, PlayStation 4, Xbox 360, Xbox One: Metro 2033, Metro: Last Light, Metro Exodus: Proprietary: A-Frame (VR) JavaScript: 2015 JavaScript: Yes 3D Cross-platform: MIT: Open source Entity component system WebVR framework Adventure Game Interpreter: C: 1984 C style Yes 2D DOS, Apple SOS, ProDOS ...
AngelScript is an open-source game-oriented compiled scripting language developed by Andreas Jönsson at AngelCode.. AngelScript features static typing, object handles (similar to C++ pointers but garbage collected via reference counting), object-orientation, single inheritance, multiple inheritance with interfaces.