enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Accessibility apps - Wikipedia

    en.wikipedia.org/wiki/Accessibility_apps

    The lower costs of services made available through new technologies can improve equality amongst groups with disability. [1] New technology can make learning material more accessible, potentially increasing the number of students able to participate in university courses. [26]

  3. Assistive Technology Industry Association - Wikipedia

    en.wikipedia.org/wiki/Assistive_Technology...

    The Assistive Technology Industry Association (ATIA) is a not-for-profit membership organization of manufacturers, sellers and providers of technology-based assistive devices and/or services, for people with disabilities. ATIA represents the interests of its members to business, government, education, and the many agencies that serve people ...

  4. Category : Companies based in Peabody, Massachusetts

    en.wikipedia.org/wiki/Category:Companies_based...

    Pages in category "Companies based in Peabody, Massachusetts" The following 7 pages are in this category, out of 7 total. This list may not reflect recent changes. A.

  5. Lively (company) - Wikipedia

    en.wikipedia.org/wiki/Lively_(company)

    GreatCall was founded in 2005 by Arlene Harris to provide aging adults with accessible technology and services. [3] In the same year, the company launched the original Jitterbug phone. [4] In 2009, the company launched Live Nurse (now Urgent Care). In partnership with FONEMED, it provides customers with access to registered nurses 24 hours a ...

  6. The DO-IT Center - Wikipedia

    en.wikipedia.org/wiki/The_DO-IT_Center

    The Center is a unit of Accessible Technology Services of UW-IT at the University of Washington, a collaboration between the College of Engineering, the College of Education and UW-IT. Primary funding for DO-IT and its projects is provided by the National Science Foundation , the State of Washington, and the U.S. Department of Education .

  7. Game accessibility - Wikipedia

    en.wikipedia.org/wiki/Game_accessibility

    Replace input: for example, support for direct voice input or a brain–computer interface. Reduce input: for example, switch access scanning and remove or automate inputs. Cognitive impairment. Reduce stimuli: for example, limit the number of game objects, or simplify the storyline. Reduce time constraints: for example, slow down the game.

  8. Woman Attempting to Smuggle 22 Pounds of Meth Wrapped as ...

    www.aol.com/lifestyle/woman-attempting-smuggle...

    A Canadian woman allegedly attempted to smuggle 22 pounds of methamphetamine wrapped as Christmas presents through a New Zealand airport on Sunday, Dec. 8.

  9. Microsoft Active Accessibility - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Active_Accessibility

    MSAA was originally made available in April 1997 as part of the Microsoft Active Accessibility Software Developers Kit (SDK) version 1.0. The SDK packaged included documentation, programming libraries, sample source code, and a Re-Distributable Kit (RDK) for accessible technology vendors to include with their products.