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Warsaw (stylized as WARSAW) is a turn-based tactical role-playing video game developed and published by Polish studio Pixelated Milk, featuring art by Polish comic book artist Michał Śledziński. It was released for PlayStation 4, Microsoft Windows, Nintendo Switch and Xbox One on 2 October 2019, and later for PlayStation 5 on 12 November ...
Pixel Dungeon is a 2012 roguelike indie game created by Oleg Dolya. Through turn-based gameplay, the player must descend and battle through dungeon floors to obtain the Amulet of Yendor . Initially developed for Android , it expanded to iOS and PC platforms.
Nidhogg is a side-scrolling two-player fighting video game developed and published by Messhof.Players duel with swords in a pixelated environment. The game was commissioned for the New York University Game Center's annual multiplayer show, and was revised and demoed at private events over the next four years before its final release.
Pixel Piracy is a 2014 side-scrolling action-adventure game with roguelike elements, developed by indie game studio Quadro Delta and published by Re-Logic.In the game, players construct a pirate ship, hire and train a crew, and guide their crew toward notoriety by defeating the four pirate captains in a procedurally-generated world full of islands.
Hothead Games, a Vancouver-based independent video game developer, teamed with Twisted Pixel Games to bring The Maw to Microsoft Windows. [4] It was released for the PC on March 9, 2009. [5] The Maw soundtrack was composed by Winifred Phillips and produced by Winnie Waldron, [6] who together designed the music interactivity for the game. [7]
At the time of the game jam, the brothers had been working on a fantasy, Studio Ghibli-inspired platformer called Behind Nowhere; [6] as of 2015, the game remained unfinished. [5] They brought in a few additional team members to form their studio, Odd Tales, and develop The Last Night in full. [5] Among changes was to create their own pixel art ...
Unsighted is the debut game of Studio Pixel Punk, a Brazilian independent games studio founded in 2017 by designer, programmer, writer and composer Fernanda Dias and programmer, level designer and artist Tiani Pixel. The game was inspired by the dungeons and linear progression of The Legend of Zelda series and the open-ended gameplay of the ...
It is one of the first games to ever do this and set a precedent for other computer-altering games that succeed it [citation needed]. Rock Paper Shotgun praised the retro-style-like graphics and its scares. [4] In 2012, PC Gamer praised the 2012 release for the psychological horror and its "devious" out-of-game elements. [5]
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