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  2. Open Data Description Language - Wikipedia

    en.wikipedia.org/wiki/Open_Data_Description_Language

    The Open Data Description Language (OpenDDL) is a generic text-based language that is designed to store arbitrary data in a concise human-readable format.It can be used as a means for easily exchanging information among many programs or simply as a method for storing a program's data in an editable format.

  3. JUCE - Wikipedia

    en.wikipedia.org/wiki/Juce

    JUCE is an open-source cross-platform C++ application framework, used for the development of desktop and mobile applications. JUCE is used in particular for its GUI and plug-ins libraries. It is dual licensed under the GPLv3 and a commercial license.

  4. Device Description Language - Wikipedia

    en.wikipedia.org/wiki/Device_Description_Language

    In the 1990s, the DDL was developed to remove the requirement to write a new software tool for each new device type. Software can, through the interpretation of a device description (DD), configure and control many different devices. The creation of a description with the DDL is less effort than writing an entire software tool.

  5. DDL - Wikipedia

    en.wikipedia.org/wiki/DDL

    DDL may refer to: Technology. Data definition language or data description language, relating to databases; ... Direct download link, hyperlink for file downloads;

  6. Interface description language - Wikipedia

    en.wikipedia.org/wiki/Interface_description_language

    Representation of different software components for performing a hypothetical holiday reservation in UML. An interface description language or interface definition language (IDL) is a generic term for a language that lets a program or object written in one language communicate with another program written in an unknown language.

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Custom, free non-commercial use FPS engine; 2.5D, 2D grid base geometry Buildbox: C++: 2014 Optional Yes 2D, 3D Windows, macOS, iOS, Android: Proprietary: 2D/3D game builder with drag and drop functionalities, coding optional (not required), FREE license available C4 Engine: C++: 2015 C++, Visual Script: Yes 3D

  8. Auto clicker - Wikipedia

    en.wikipedia.org/wiki/Auto_clicker

    Gaming: Some gamers use auto clickers to perform game actions such as attacking or shooting automatically, or to accelerate their clicking speed in games like Minecraft, Roblox and various idle games. In some multiplayer games where an auto clicker would give a player an unfair advantage, the software is able to detect the use of an auto ...

  9. GNU Guile - Wikipedia

    en.wikipedia.org/wiki/GNU_Guile

    The core idea of Guile Scheme is that "the developer implements critical algorithms and data structures in C or C++ and exports the functions and types for use by interpreted code. The application becomes a library of primitives orchestrated by the interpreter, combining the efficiency of compiled code with the flexibility of interpretation."