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Anduin Llane Wrynn is a fictional character who appears in the Warcraft series of video games by Blizzard Entertainment. First appearing in the original launch of World of Warcraft in 2004, Anduin is the son of Tiffin and Varian Wrynn, and the king of the human kingdom of Stormwind. Following Varian's disappearance, young Anduin is crowned king ...
Over 20,000 years before World of Warcraft, the ancient ancestors of modern dragons, known simply as "proto-dragons", made a deal with a race of godlike beings known as the Titans, who empowered them with magic to transform them into the modern dragons. The dragons are divided into five dragonflights, distinct organizations each led by a ...
WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore is a discipline priest by reputation, but still enjoys melting faces as shadow and bugging her raid to ...
World of Warcraft (WoW) is a 2004 massively multiplayer online role-playing (MMORPG) video game developed and published by Blizzard Entertainment for Windows and Mac OS X.Set in the Warcraft fantasy universe, World of Warcraft takes place within the world of Azeroth, approximately four years after the events of the previous game in the series, Warcraft III: The Frozen Throne. [3]
Dragonflight may refer to: Dragonflight (novel) , a 1968 science-fiction novel by Anne McCaffrey Dragonflight (convention) , a gaming convention established in 1980
Alexstrasza, also known as Alexstrasza the Life-Binder, is a major character in the Warcraft franchise created by Blizzard Entertainment.A female red dragon with the power to shapeshift into the form of a High Elf, she is the queen of all dragons and the leader of the organization known as the red dragonflight.
World of Warcraft: Shadowlands is the eighth expansion pack for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following Battle for Azeroth. It was announced and made available for preorder at BlizzCon on November 1, 2019.
In 2005, a second edition of the game rules called World of Warcraft: The Roleplaying Game was released, [5] renamed to tie in with the success of World of Warcraft.In "translating" WoW into a tabletop experience, this project sought to break the limitations of the computer-programmed Azeroth, in ways such as giving players the ability to complete quests with their own imagined methods and to ...