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Texture Atlas Whitepaper - A whitepaper by NVIDIA which explains the technique.; Practical Texture Atlases - A guide on using a texture atlas (and the pros and cons).; A thousand ways to pack the bin - Review and benchmark of the different packing algorithms
Adaptive scalable texture compression (ASTC) is a lossy block-based texture compression algorithm developed by Jørn Nystad et al. of ARM Ltd. and AMD. [1]Full details of ASTC were first presented publicly at the High Performance Graphics 2012 conference, in a paper by Olson et al. entitled "Adaptive Scalable Texture Compression".
Unity is a cross-platform game engine developed by Unity Technologies, ... In June 2020, Unity introduced the Mixed and Augmented Reality Studio (MARS), ...
Unity Software Inc. (doing business as Unity Technologies) [3] is an American video game software development company based in San Francisco.It was founded in Denmark in 2004 as Over the Edge Entertainment and changed its name in 2007.
BRUSSELS (Reuters) -European leaders warned on Monday that U.S. President Donald Trump's threat to expand tariffs to the EU risked igniting a trade war that would harm consumers on both sides of ...
After several years of market underperformance, Walt Disney (NYSE: DIS) finally came to play in 2024. The shares rose 24% last year, roughly in line with the previously elusive S&P 500.Now that ...
John Riccitiello (/ r ɪ k ɪ ˈ t ɛ l oʊ /) is an American business executive.Previously, he was chief executive officer, chief operating officer and president of Unity Technologies, Electronic Arts, and co-founded private equity firm Elevation Partners in 2004.
Unraveling unity. During three years of war in Ukraine, Europe and the United States had remained remarkably united in their stance towards Russia. But just over three weeks into Trump’s second ...