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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
IF is a conditional statement, that allows branching of the program execution. It evaluates the specified condition, and only if it is true, then it executes the remainder of the command line. Otherwise, it skips the remainder of the line and continues with next command line. Used in Batch files.
Curse was a gaming company that managed the video game mod host CurseForge, wiki host Gamepedia, and the Curse Network of gaming community websites. The company was headquartered in Huntsville, Alabama, and had offices in San Francisco, New York City, Los Angeles, Brighton, and Berlin. Curse initially focused on offering mods for
Profanity in science fiction (Sci-Fi) shares all of the issues of profanity in fiction in general, but has several unique aspects of its own, including the use of alien profanities (such as the alien expletive "shazbot!"
Curses-based programs often have a user interface that resembles a traditional graphical user interface, including 'widgets' such as text boxes and scrollable lists, rather than the command line interface (CLI) most commonly found on text-only devices. This can make them more user-friendly than a CLI-based program, while still being able to run ...
William Henry Harrison, nicknamed Old Tippecanoe, died just a month after taking office in 1841.His death is the first attributed to the Curse of Tippecanoe. The Curse of Tippecanoe (also known as Tecumseh's Curse, the 20-year Curse [1] or the Zero Curse [2]) is an urban legend [3] about the deaths in office of presidents of the United States who were elected in years divisible by 20.
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.
The Shahab-3 (Persian: شهاب ۳, romanized: Šahâb 3; meaning "Meteor-3") is a family of liquid-fueled ballistic missiles developed by Iran, under the IRGC, and based upon the North Korean Nodong-1/A and Nodong-B missiles.