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Since most such codes correct only bit-flips, but not bit-insertions or bit-deletions, the Hamming distance metric is the appropriate way to measure the number of bit errors. Many FEC coders also continuously measure the current BER.
As the description implies, is the signal energy associated with each user data bit; it is equal to the signal power divided by the user bit rate (not the channel symbol rate). If signal power is in watts and bit rate is in bits per second, E b {\displaystyle E_{b}} is in units of joules (watt-seconds).
Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platform's game engine, Roblox Studio, [4] and then shared to and played by other players. [1]
In digital transmission, the number of bit errors is the number of received bits of a data stream over a communication channel that have been altered due to noise, interference, distortion or bit synchronization errors.
Note that bit/s is a more widespread unit of measurement for the information rate, implying that it is synonymous with net bit rate or useful bit rate exclusive of error-correction codes. See also [ edit ]
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