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  2. Zermelo's theorem (game theory) - Wikipedia

    en.wikipedia.org/wiki/Zermelo's_theorem_(game...

    In game theory, Zermelo's theorem is a theorem about finite two-person games of perfect information in which the players move alternately and in which chance does not affect the decision making process. It says that if the game cannot end in a draw, then one of the two players must have a winning strategy (i.e. can force a win).

  3. Solving chess - Wikipedia

    en.wikipedia.org/wiki/Solving_chess

    A variant first described by Claude Shannon provides an argument about the game-theoretic value of chess: he proposes allowing the move of “pass”. In this variant, it is provable with a strategy stealing argument that the first player has at least a draw thus: if the first player has a winning move in the initial position, let him play it, else pass.

  4. Chess theory - Wikipedia

    en.wikipedia.org/wiki/Chess_theory

    Chess initial position. The game of chess is commonly divided into three phases: the opening, middlegame, and endgame. [1] There is a large body of theory regarding how the game should be played in each of these phases, especially the opening and endgame.

  5. Chess strategy - Wikipedia

    en.wikipedia.org/wiki/Chess_strategy

    Chess strategy is the aspect of chess play concerned with evaluation of chess positions and setting goals and long-term plans for future play. While evaluating a position strategically, a player must take into account such factors as the relative value of the pieces on the board, pawn structure, king safety, position of pieces, and control of key squares and groups of squares (e.g. diagonals ...

  6. Strategy (game theory) - Wikipedia

    en.wikipedia.org/wiki/Strategy_(game_theory)

    The discipline mainly concerns the action of a player in a game affecting the behavior or actions of other players. Some examples of "games" include chess, bridge, poker, monopoly, diplomacy or battleship. [2] The term strategy is typically used to mean a complete algorithm for playing a game, telling a player what to do for every possible ...

  7. Fianchetto - Wikipedia

    en.wikipedia.org/wiki/Fianchetto

    In chess, the fianchetto (English: / ˌ f i ə n ˈ k ɛ t oʊ / or / ˌ f i ə n ˈ tʃ ɛ t oʊ /; [1] Italian: [fjaŋˈketto] "little flank") is a pattern of development wherein a bishop is developed to the second rank of the adjacent b- or g-file, the knight pawn having been moved one or two squares forward.

  8. Glossary of game theory - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_game_theory

    A subfield of set theory that examines the conditions under which one or the other player of a game has a winning strategy, and the consequences of the existence of such strategies. Games studied in set theory are Gale–Stewart games – two-player games of perfect information in which the players make an infinite sequence of moves and there ...

  9. Chess opening - Wikipedia

    en.wikipedia.org/wiki/Chess_opening

    The opening is the initial stage of a chess game. It usually consists of established theory.The other phases are the middlegame and the endgame. [1] Many opening sequences, known as openings, have standard names such as "Sicilian Defense".